201,214 Commits over 4,171 Days - 2.01cph!
player loot panel slot fix
skin approval again
only send tile cursor hover event to server after hovering a tile for 0.5 seconds.
Don't bundle disabled scenes
hot air balloon progress backup
[D11] Frontend visual update & support for non-looping carousel
Fixed fleeing getting stuck (although it's still a bit janky)
State cleanup Tree, Trap, Wearable, Growable, Resource
State cleanup ItemContainer, ItemAttachments, Decay
Fixed NRE in dynamic cover points.
EntityComponent.Enabled checks parent entity != ull && enabled
Entity destruction cleanup as coroutine
Fixed per-platform texture crunch/decrunch in asset fiddler
Fix game instances not being removed if players disconnect before saying they're ready
range finding markers on 8x scope
fixed cargo ship and its rhib saving
Fixed entities being disabled when created by the pool factory method
[D11] [UI] Take all items from loot panel action implemented
Fixed settlement setup NRE
Fixed Personality.Setup NRE (moved to first time init)
fixed cargo ship rhib and cargo ship saving
Refactoring of entity loading and first time init
Fixed entity components not loading
[D11] Fixes needed for xb1
changed AbilitySettings.All to AbilitySettings.GameReady
Fixed LOS on vehicle storage boxes (comparing layer mask vs layer index)
Disable lerp when attached to bone (fixes explosives not following door open / close animation when attached)
[D11] Disabled movement controls when the player is controlling a menu with the analogue stick
Added AssetDatabaseEx to simplify finding/loading assets in the editor and to exclude client/server processed prefabs.
[D11] Notify of server upload and display version in teams
Moved a bunch of stuff to Agent constructor
increased max clients to 10,000
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InfluenceAndTerritory cleanup
Move the "Trying to send with no players" warning of net library send functions to developer 1
More (Collections, Diplomacy, GroupKnowledge, GroupNeeds)
Restore material order in the Materials Tool UI
[D11] Test out the server upload
Fix typo that made player records overwrite the other player's record