224,803 Commits over 3,714 Days - 2.52cph!

7 Years Ago
Removed terrain4_rock2_smoothness; replaced by spec on quarry_stone_debris Renamed terrain4_rock2_specularity Disabled readwrite on all terrain4_rock2 textures
7 Years Ago
Disabled full screen tutorial widget auto activation
7 Years Ago
Removed redundant Initialize override in ItemActionDesire that wasn't calling base and thus broke all the things
7 Years Ago
Catch and log exceptions thrown in tasks
7 Years Ago
Material system basics Material parsing in c# Material hotloading Removed unused Merge branch 'master' of SandboxGame
7 Years Ago
Fix potential deadlock in multicore rendering when messing with colour correction
7 Years Ago
Remove damage from armour before health
7 Years Ago
Disabled mips on terrain alpha to prevent caves from closing in low quality
7 Years Ago
Fixed that the fix for RUST-836 was ifdef CLIENT (whoops)
7 Years Ago
Some grenade shit Don't immediately delete other instance's temp folder
7 Years Ago
Added master volume option Mouse aim speed slider Can now open the options menu while in a stage
7 Years Ago
Supermarket bugfixes
7 Years Ago
Network++
7 Years Ago
Decor / clutter tweaks
7 Years Ago
Supermarket counter / reduced wood saturation
7 Years Ago
Video options refactor, can now revert
7 Years Ago
Made FollowCamera/MapCamera zoom to transition optional, currently disabled
7 Years Ago
CP text brackets, verification bug attempt 1
7 Years Ago
Cleanup
7 Years Ago
Removed attack anim call from player controller input
7 Years Ago
cmd verification bug chasing
7 Years Ago
Fixed RUST-836
7 Years Ago
UTextureCube Binds TextureCube texture
7 Years Ago
Fixed EntityComponentSystem not incrementing component index properly
7 Years Ago
Staying up to date with main
7 Years Ago
Async navmesh link generation and some cleanup.
7 Years Ago
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7 Years Ago
Booster
7 Years Ago
Forgot two f
7 Years Ago
Fixed the default item container hash being the same as the hash of an empty item container (now uses 0xffffff)
7 Years Ago
plus asks sharp to load the texture Merge branch 'master' of SandboxGame ImageSharp test (might be shit) stb_image Merge branch 'master' into TextureLoading More stb libs Flatter binds for stb Texture object Comments Texture hotloading Handle exceptions in FileChanged more gracefully Hotloading can handle texture resizing
7 Years Ago
CP text stuff, reduced booster moevement 4->2, booster can now do 1-2 dmg
7 Years Ago
Vsync / framerate cap settings are persistant
7 Years Ago
Fixed client side texture memory leak when paintable signs are destroyed (!)
7 Years Ago
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7 Years Ago
Drift distance and time
7 Years Ago
Eliminated GC allocs from MeshPaintableSource
7 Years Ago
Added framerate cap option, apply button is only shown if changes are made
7 Years Ago
Moved Rust.Data.Test to use the same folder structure as the other plugin tests
7 Years Ago
Deleted Plugins/ProtoBuffers (empty csproj)
7 Years Ago
Profiling
7 Years Ago
Changed item container hash from massive string to CRC32 hash (eliminates GC allocs)
7 Years Ago
Eliminated GC allocs from UpdateClothingItems
7 Years Ago
Added Union64 to Rust.Global Fixed CRC.Compute32 discarding the passed CRC value Added CRC.Compute32 and CRC.Compute64 overloads that take numerical types
7 Years Ago
made is looking anim transition take priority to is alert anim on animal controller
7 Years Ago
missing textures
7 Years Ago
update launcher model, adding mat/texture update wip portrait
7 Years Ago
Added cooldown on brake press to enable better drifting
7 Years Ago
Yet another merge from main
7 Years Ago
Fixed a bad check in nav_disable improvements.