193,473 Commits over 4,079 Days - 1.98cph!

9 Years Ago
FOR FUCK SAKE bouncer prefab/model, remade the rig
9 Years Ago
checking in latest!
9 Years Ago
plaster rendered brick walls variations prefabs powerplant dressing update
9 Years Ago
Added skin variation lookup
9 Years Ago
Flipped selection colours
9 Years Ago
Combat progress
9 Years Ago
concrete piles models, LODs, COLs, ready to place prefabs, textures powerplant dressing update
9 Years Ago
Skin testing stuff
9 Years Ago
Moving combat abilitty files
9 Years Ago
-Camera: when zooming in the the cameratarget shifts down the selfie stick (ie. reduces the change of you flying around with the camera feeling a bit too fps-y) -Unit+Combat: pedantically made sure that more than 1 target can be removed at once
9 Years Ago
Removed hand popping into view on all hatchet vms
9 Years Ago
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9 Years Ago
FOR FUCK SAKE burner prefab FOR FUCK SAKE burner rig/skin/controller !A burner hit/shoot animation
9 Years Ago
Ocean tess adjustments
9 Years Ago
Player settings and default cursor
9 Years Ago
Matched old playermodel prefab settings. Fixed some negatively scaled bones.
9 Years Ago
Added feedback / website buttons
9 Years Ago
reactive target fbx, lods and materials
9 Years Ago
bag item
9 Years Ago
latest because I couldnt work out how to get on with shelve when I changed data after shelving
9 Years Ago
human female items and extra bones to change proportions
9 Years Ago
- Music
9 Years Ago
Switched court select to use uGUI
9 Years Ago
Added background texture for blog render videos
9 Years Ago
brick piles and coal piles models, LODs, COLs, ready to place prefabs, textures powerplant dressing update
9 Years Ago
item mat refactor wip clutter moved from biometest to graybox
9 Years Ago
Merge from main
9 Years Ago
reduced the amount of wrist deformation when the flamethrower reloads
9 Years Ago
Missed save
9 Years Ago
CombatAbilityParameters tweak
9 Years Ago
Combat ability tweak stuff
9 Years Ago
Ported over fix for AO overdarkening screen top
9 Years Ago
Fixed AO overdarkening screen top
9 Years Ago
Deleted some source psds
9 Years Ago
Fixed some errors
9 Years Ago
flamethrower viewmodel prefabs / sounds / special fx
9 Years Ago
Fixed 8 splat null refs; Removed heap alloc in AO; updated AM
bot
9 Years Ago
Automated Linux DS Build #195
9 Years Ago
Updated character select to use new input
9 Years Ago
reverted that last one
9 Years Ago
Fire Threat must use an Add Stat Modifier for the modifier to apply (bug in Percentage Stat Modifier handling?)
9 Years Ago
Standard terrain and terrain-blend support for 8 splats
bot
9 Years Ago
Automated Windows Build #195
bot
9 Years Ago
Automated OSX Build #195
bot
9 Years Ago
Automated Linux Build #195
9 Years Ago
SoundFade tweaks for andre Bail early when trying to StartSound on an AmbienceEmitter that's not active in the heirarchy
9 Years Ago
Fix bounds check in SetBoneMatrix/GetBoneMatrix methods ConVars created with CreateConVar()/CreateClientConVar() now have their default value set Fixed memory leak in Lua-created ConVars
9 Years Ago
Merge from projectiles
9 Years Ago
VicinityEffect tweaks Fixed StatCollection.AddStatMinipulator always outing a null stat modifier
9 Years Ago
Merge from main