225,857 Commits over 3,714 Days - 2.53cph!

7 Years Ago
Removed CrashController Roadmap service Roadmap Controller
7 Years Ago
Updated SteamVR Made SteamVR_RenderModel..ctor protected UNITY_EDITOR_HACK
7 Years Ago
editor icons
7 Years Ago
Refactored game finish/surrender/disconnect handling, more gamehost, command and command handling cleanup
7 Years Ago
Latest data Stats field SteamScrapeController
7 Years Ago
Updated engine assemblies
7 Years Ago
Cleaned manifest loading Moved database result to models
7 Years Ago
Fixed rust/std shaders getting color applied twice since cs21864
7 Years Ago
Removed all default client bool parameters from commands
7 Years Ago
started some Cmd refactoring
7 Years Ago
More useful ui (wip)
7 Years Ago
Put SteamVR_Editor in #if UNITY_EDITOR_HACK
7 Years Ago
Trying a workaround for a Unity bug
7 Years Ago
more
7 Years Ago
Comments
7 Years Ago
Misc
7 Years Ago
Removed empty consideration groups on Goal.Sleep and Goal.MakeFire
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Merge from main
7 Years Ago
Updated Jenkinsfile
7 Years Ago
large bag and packpack items, not functional
7 Years Ago
Updated Jenkinsfile
7 Years Ago
more GameInstance refactoring
7 Years Ago
Updated Jenkinsfile
7 Years Ago
Fixed an NRE when using dynamic cover point volumes. Ai tweaks.
7 Years Ago
Disable analytics unless userid specified
7 Years Ago
Reduced analytics timeouts
7 Years Ago
very WIP squad editor stuff
7 Years Ago
Added Threading utility (QueueOnMainThread) Call Threading.RunQueuedFunctionsOnMainThread every frame Opening feedback no longer locks up indefinitely
7 Years Ago
Initializing AiManager via bootstrap.
7 Years Ago
reduced rabbit walk speed
7 Years Ago
fix for walking on the spot while sleeping
7 Years Ago
merge from main
7 Years Ago
ore flare system toggling lights no longer sets isOn flag on pants etc ore bonus minigame baseline
7 Years Ago
Forgot to save
7 Years Ago
Removed turtles from trap array, rabbits are working better now
7 Years Ago
Fixed some exceptions when selecting non-human units in debug mode Fixed some more trap issues Added a button to the Agent Debug Panel to select that agent
7 Years Ago
Scene
7 Years Ago
Tweaked some hardcoded stuff to make undergrounds nicer
7 Years Ago
removed some includes
7 Years Ago
Fixed dropped weapons using collision on client
7 Years Ago
moving wall boss unit, tweaked hiding units
7 Years Ago
Fixed weapon pickup sound
7 Years Ago
Playing weapon pickup on client Networked weapon drops
7 Years Ago
Traps now disarm when picked up while armed Traps have their own persisted data, stores their current armed state Fixed some cases where orphaned trap hints could hang around