221,870 Commits over 3,653 Days - 2.53cph!

7 Years Ago
Misc
7 Years Ago
Fixing missing positions on seat buildings
7 Years Ago
Terrible dashboard attempt
7 Years Ago
fixed retarded logging
7 Years Ago
more logging
7 Years Ago
- Got rid of a bunch of stupid combat callbacks, now just check state in relevant actions - Only show enemy icons for humans, reduced range - Unit info widget can no longer show desire text - EntityManager OnGameSecond callback gated by game State
7 Years Ago
warning log for off grid entities
7 Years Ago
GridManager will now only set a new grid position for an entity if it is valid
7 Years Ago
office exterior progress
7 Years Ago
QuadTree now throws exceptions rather than logging.
7 Years Ago
Fixed "Equp Carried Item" showing for items that are not carried
7 Years Ago
UnitAttachments.CanAttach error handling for invalid entities DistanceConditionSettings NRE fix
7 Years Ago
Fixed UnitActionDesire.InternalReset NRE
7 Years Ago
Catch Zone+Biome.GetCurrentTemperature NRE
7 Years Ago
backup
7 Years Ago
Rocket factory / room dressing / additional doors and ladders
7 Years Ago
Change script order
7 Years Ago
Reduced LOD popping on weapons
7 Years Ago
Fixed tribe create fucking the camera
7 Years Ago
Fixed miner hat lighting
7 Years Ago
Build name
7 Years Ago
Build name
7 Years Ago
Replaced skin color scale with skin material base color brightness
7 Years Ago
Switched ui_mask to native shader, disabled resize hack to test
7 Years Ago
Added missing texture
7 Years Ago
Added OOPS emote category, renamed some of the others to make more sense
7 Years Ago
Added Before/UI Masked Icon (Debug), a barebones version of UI/Default that outputs white, no alpha or clipping
7 Years Ago
Timer text is now always visible, not just when < 33% time
7 Years Ago
Added missing material Fixed build settings, maybe
7 Years Ago
Re-enabled resize hack
7 Years Ago
Goal Plans can now inherit Consideration score from Goals
7 Years Ago
Misc
7 Years Ago
Added quit to single player
7 Years Ago
Fixed staff caching
7 Years Ago
Switched flag UI to show each flag team Added win / lose text
7 Years Ago
Removed audio mix snapshot transitions stuff, added tribe create, paused and loading and snapshots Removed AudioStates enum Added triggers for Jenny's season specific startup music Added menu music
7 Years Ago
Updated ASE to 0.7.2.007 cause tabs & shader functions yo
7 Years Ago
Nicer project list
7 Years Ago
Improve symbol format detection for embedded portable PDB
7 Years Ago
Minor changes to Before/UI Masked Icon (Native); nwo closer to UI/Default
7 Years Ago
Added movement per round graph generator
7 Years Ago
backup
7 Years Ago
Tribe start comes with some sticks and that
7 Years Ago
Made a bunch of player command evaluation stuff static Unit item bar commands work again Removed island02 from build since it occasionally causes a navmesh related crash
7 Years Ago
Flags only change when mission in progress
7 Years Ago
Map uses item direction
7 Years Ago
Removed % chances on idle things so people won't fall asleep randomly
7 Years Ago
Added native UI version of BeforeUIMaskedIcon (needs testing)
7 Years Ago
Fixed exceptions
7 Years Ago
Rocket factory / finished roof dressing / added ladder triggers