255,169 Commits over 3,990 Days - 2.66cph!

9 Years Ago
Merged AI back to main
9 Years Ago
ignores
9 Years Ago
cheats work in build
9 Years Ago
repaired crafting code to maintain ownership and add ownership to items based on resources provided/crafter added xp gains from cooking/eating other peoples food
9 Years Ago
missing file
9 Years Ago
Aaaalmost there
9 Years Ago
Fixed bug causing hunger spam.
9 Years Ago
PlayerCameraEditor only updates active camera module when game is running Player prefab save, follow camera mode offset tweak
9 Years Ago
IntroUI boilerplate Fixed TaskWidget.SetState NRE catch
9 Years Ago
Another missing file.
9 Years Ago
PSD
9 Years Ago
AbilitySettingsEditor fix
9 Years Ago
Added herbivore combat module, added to relevant Units data Changed common combat AI module so that "move to target" goal plans include the attack ability in their behaviour chains Removed crafting from unit radial Removed "is global" flag from base behaviour data Removed Abilities from AgentParameters, UnitSettingsEditor
9 Years Ago
Let's use LOWEST_SCORE_THRESHOLD instead of magic 1000f when converting the resolution of a floating-point number to integer for comparison with zero.
9 Years Ago
FOR FUCK SAKE wip ice block tileset
9 Years Ago
Some minor touch-ups to DSE refactor. Looking good!
9 Years Ago
People are more likely to gather desired items rather than harvest them
9 Years Ago
Modified DSE calculations for a better average score based on contribution amounts
bot
9 Years Ago
Automated Windows Build #371
bot
9 Years Ago
Automated Linux DS Build #371
9 Years Ago
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9 Years Ago
Lots of updates....
bot
9 Years Ago
Automated OSX Build #371
bot
9 Years Ago
Automated Linux Build #371
9 Years Ago
File path sanity checks now ignore the game's install directory
9 Years Ago
- component fixes
9 Years Ago
airfield work backup
9 Years Ago
- More tidy up and annotated Bouncer BT
9 Years Ago
- Bouncer now activates boost - EnemyAbilityBoost no longer controls activation/deactivation - Added ActivateBoost BD task node
9 Years Ago
- Removed debug nodes and trimmed some unneeded nodes from Bouncer BT
9 Years Ago
stopped exhaust idle getting stuck
9 Years Ago
- Bouncer BT cleanup
9 Years Ago
ActiveModleTypeTypeTypeTypeTypeTypeTypeTypeTypeTypeTypeTypeTypeType
9 Years Ago
deleting unused controllers
9 Years Ago
airfield work backup
9 Years Ago
Throwable weapons balancing
9 Years Ago
Quick Craft
9 Years Ago
- Bouncer progress - StopMovement BD node
9 Years Ago
Started cleaning up Combat and splitting into partials Added animation event timeout to Combat Fixed TooltipWidget double serialization Improved TooltipWidget positioning/alignment/anchor handling Deleted a bunch of old ingame debug UI crap VicinityEfffect NRE catch
9 Years Ago
airfield work backup
9 Years Ago
Updated missions to show player list
9 Years Ago
Tweaked LookupShortPrefabName / LookupShortPrefabNameWithoutExtension
9 Years Ago
rebuilt plugins
9 Years Ago
merge from prerelease
9 Years Ago
merge from prerelease
9 Years Ago
Tweaked disconnect message when exception is thrown
9 Years Ago
Added teleportpos, printpos, printrot admin console commands
9 Years Ago
Added a first iteration of herbivore flock fleeing.
9 Years Ago
Fixed mushroom prefabs
9 Years Ago
airfield work backup