249,153 Commits over 3,959 Days - 2.62cph!

10 Years Ago
health setup for quarry
10 Years Ago
Stacking bugs
10 Years Ago
Implemented stacking. Need to work out the bugs.
10 Years Ago
Implementing stacking
10 Years Ago
Shader bundle experiment
10 Years Ago
AF default to off
10 Years Ago
Corpse schoolboy error
10 Years Ago
Extra warning is primaryBody isn't set
10 Years Ago
merge from main
10 Years Ago
Water mesh remake; now simpler and faster; now supports 256x256 resolution for central patch Refectored water renderer; fixed issues with disappearing highlights, fog Added and cleaned up preliminary terrain shoreline wetness from last week Water fog fix from last week, now stable; replaced depth texture in global fog and TOD scattering Refactored threaded simulation
10 Years Ago
Compile error
10 Years Ago
Fixed server NRE in ServerProjectileHit
10 Years Ago
Fixing/Diagnosing server BaseCorpse NRE
10 Years Ago
Fixed crash when spawning block.halfheight (Unity 5.1 missing material crash)
10 Years Ago
Don't spawn tundra field trees in the arid biome
10 Years Ago
Fixed climate script being stripped from servers
10 Years Ago
Hemp copy & paste to procmap
10 Years Ago
Subtracted changeset 8635 Properly fixed ocean water level Added faster calculation path for colliders that are equal to their AABB to AddToWaterMap
10 Years Ago
Elephant grass & mountain cloud effect tweaks.
10 Years Ago
Added hemp plants to Hapis Island forests. Picking them gives clo... I mean plant fibers
10 Years Ago
Second loot table tweak for barrels.
10 Years Ago
Send new ambient sounds to the right mixer channel
10 Years Ago
Barrels and ore don't respawn in ocean.
10 Years Ago
Item and inventory stuff.
10 Years Ago
Adding DestroyUI
10 Years Ago
Phrases
10 Years Ago
manifest
10 Years Ago
Fixed crafting queue not returning ingredients on disconnect/sleep/die
10 Years Ago
Proc map water level hack ( revert this shit and update proper plz andre )
10 Years Ago
Mountain peak fume effect.
10 Years Ago
Spear velocity tweaks
10 Years Ago
Barrels spawn on Hapis.
10 Years Ago
Fixed player health display Fixed incendirty rocket crash
10 Years Ago
Fixed stringpool error in editor
10 Years Ago
Nighttime tweak.
10 Years Ago
fps.limit is saved
10 Years Ago
Error fixes
10 Years Ago
Fixed merge fuckup
10 Years Ago
Merged ladder_climb
10 Years Ago
Collectable mushrooms and rocks on Hapis.
10 Years Ago
Enterable tunnels, for real this time. Storm drain assets.
10 Years Ago
Attributes start at their "positive" value (whichever value is > 0). Tweaked energy and hunger steps
10 Years Ago
Upped attribute modifier precision AgentManager ticks every 5 TOD seconds New game will always start at 6am (random month between March and August, random day)
10 Years Ago
Hapis ignore terrain collider triggers.
10 Years Ago
Removed IResource A little more Activity cleanup Placeholder berries item view Resources now dispense items (call the ItemSettings.Create method for now) when harvesting, they pop out and bounce around like idiots. Did a silly thing and added OnSecond to TOD_Time, and use it in AgentManager to fire Ticks :x
10 Years Ago
Updating Item System
10 Years Ago
Scene stuff. Horror tree fix.
10 Years Ago
fixed swamp court background trees to fully encircle the environment and fog properly. added proper ground fog. added ribcage to unity and set up materials. Added swamp court rotator animation and rotated environment during gameplay
10 Years Ago
Mining Quary + Survey Charge baseline
10 Years Ago
Community Entity updates