193,456 Commits over 4,079 Days - 1.98cph!

1 Year Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
1 Year Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
1 Year Ago
removed minigun container
1 Year Ago
Fixed another possible distance check which could be locking an orbit state
1 Year Ago
Removed some extra debugs that should've been hidden
1 Year Ago
Fixed possible way to stay fixed in orbit state
1 Year Ago
merge from Minigun_2024
1 Year Ago
merge from toolcupboard_retroskin
1 Year Ago
restoring 95196 merge from toolcupboard_retroskin
1 Year Ago
Make all LODs on cranes dynamic S2P both harbors
1 Year Ago
Merge from save248/crane_lods
1 Year Ago
Discard changes on this branch to harbor_crane_dynamic_pickup and harbor_crane_dynamic_rotate, they were unable to be merged with the changes that happened on save248 after this was branched Reimplement LODs on all renderers on both cranes, updated decals
1 Year Ago
Fix minigun backpack visual not being removed if player drops minigun item
1 Year Ago
Merge from save248
1 Year Ago
- ▊▌▋███▉██▋_▅▍▋▍▊▄▉▄▄▊ ▊▆▌▆ ▊.▆▊ > ▅.▋▉ - ▄▋▌ ▋ ▉▄▄ ▍▅▋█▄▇▌ ▌▍▅ ▌▅███▉█▅ █▍█▌▆▌/█▋▍▊█▅ ▄█▊▍▊▍▇▆ ▊▌▄▇▋▅▋▄ - ▆▄▉▅█▊ ▅▅▊▅▌▌ ▍▆ ▇▅█▌▄█ ██▋▉▆▅▉▉▌▄ ▅▅▄██▌▅▆ ▋█ ▇▉▆█▄█▆▇█▌▍▌ ▄▇▉▌▆▄▍ ▆▄▉▆ ▉▄▋ ▌▉▋▉▄▅ ▅▊▄▍▅▇█▋ - ▌▅▄▄ ▄▆▄▋ ▍▊▉▅▇█ ▇▋▆▋▇▇▊▋▉▍ ▌▋▋█▆▉▊▍ ▉▅▇▌▉ ▅█ ▌▊▄▊▅▍▌▌▊▆▆▊█▍▄▅▅▉ ▅▆ ▇█ ▊▉█ ▄▊ ▉▅▄█▆▅▆▉▋ ▉▅█▍▍▍▅▅▍▌▅ - ▄▉▄▆▆█ ▍▅▇▍▉▆▄▇▇▊ ▉▋▄▉ ▆█▇▉▄▅▅▆ █▇▉▉▉▍ ▊▄▅ ▌▅▌▅▅▅▋▄▍ ▇▊ ▊▆▉█▍ ▆▍▊▅▉▆▅▆ ▊▋▄█▍ ▊▅ ▋▆▉▋▉▅▇▄▆▊ █▄▋█▊▅ ▋▄▊▇ ▍▄ ▍▉▊▄▉▉▇▄
1 Year Ago
Compile fix
1 Year Ago
subtracting 95196 merge from toolcupboard_retroskin - build compile
1 Year Ago
merge from /main/io_entity_snapping/fixes/2
1 Year Ago
merge from storagemonitor_deployguide_fix
1 Year Ago
merge from toolcupboard_retroskin
1 Year Ago
merge from Minigun_2024
1 Year Ago
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1 Year Ago
Updated destroy sound
1 Year Ago
AlphaSinPulse component
1 Year Ago
Decaying pulse, making sure block count texts won't overflow when >100
1 Year Ago
Code cleanup, moved screens update to invokes
1 Year Ago
Fixed screen showing not authorised state after logging out
1 Year Ago
Restored disabled login screen gameobject
1 Year Ago
Detach time
1 Year Ago
Attack recycle time
1 Year Ago
Merged main into toolcupboard_retroskin
1 Year Ago
retro tool cupboard sounds
1 Year Ago
cargo ship harbor docking/crane/container sounds
1 Year Ago
Merge patrol heli revision
1 Year Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
1 Year Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
1 Year Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
1 Year Ago
Swapped a distance check to distance 2d
1 Year Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
1 Year Ago
reduced orbit strafe distance
1 Year Ago
Fixed? RPC error on being killed with rocket
1 Year Ago
Fixed storage monitor missing deploy guide
1 Year Ago
Wire slacking very first pass, adjustable using left shift + mouse wheel
1 Year Ago
Third time the charm?
1 Year Ago
Removed ddraws
1 Year Ago
Fix build errors
1 Year Ago
editor check for ddraw
1 Year Ago
Check in patrol_helicopter_revision
1 Year Ago
Removed excess logs Codegen Debug = false
1 Year Ago
More randomized muzzle flash