193,462 Commits over 4,079 Days - 1.98cph!

1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
some weird meta remove
1 Year Ago
balance
1 Year Ago
merge from save248
1 Year Ago
Improvements to lod fading - offseted fading so that levels fade in and out in a staggered fashion, avoiding disappearing levels.
1 Year Ago
Harbor crane support arms now update as the arm moves Will need a S2P to work, parking on a branch for next month
1 Year Ago
Merged main into wire_slacking
1 Year Ago
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1 Year Ago
debug docking is now a server var
1 Year Ago
Harbor 1 and 2 scene to prefab to account for crane color changes
1 Year Ago
Trigger the standard cargo ship interval loot refresh on arrival at the harbor, spawns a locked crate, elite crate, 4x military crates and 4x junk crates as long as there are still vacant places to spawn crates Counts as one of the loot rounds for the CargoShip.loot_rounds convar Can be disabled via CargoShip.refresh_loot_on_dock (enabled by default)
1 Year Ago
Made crane_dynamic_rotate and crane_static blue to differentiate them from pickup cranes Tweaked colors of the Kargo decal Added padding to the cargo decal to get rid of a bright halo against dark surfaces
1 Year Ago
Merge main
1 Year Ago
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1 Year Ago
small rig s2p
1 Year Ago
Fixed redcard and bluecard doors gaps in small rig
1 Year Ago
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1 Year Ago
big rig s2p
1 Year Ago
accidentaly placed crates on a cover spot, removed the crates
1 Year Ago
big rig s2p
1 Year Ago
removed defending spot under cctv room doors to prevent AI scientists snafu
1 Year Ago
updated mask on minigun viewmodel dryfire animation to fix a bug when dryfire was triggered the whole minigun viewmodel would lower.
1 Year Ago
oilrigs s2p
1 Year Ago
fixed zfighting on cctv room desk paper fixed new rooms layers - now set to world
1 Year Ago
updated cctv console and props to help them blend together visually
1 Year Ago
Fixed incorrect material inside cargoship interior
1 Year Ago
RTC Media
1 Year Ago
merge from Minigun_2024
1 Year Ago
Remove log
1 Year Ago
Merge from bradley_scientists
1 Year Ago
Add Position and Rotation offset to ViewmodelCameraAnimation component, works around any strange offsets coming out of maya Set up appropriate offset on minigun and disabled the FadeInTime
1 Year Ago
manifest
1 Year Ago
oilrigs s2p
1 Year Ago
swapped computer station for cctv desk in oilrigs
1 Year Ago
merge from sat tube branch for CCTV desk
1 Year Ago
Increase scientist timeout
1 Year Ago
Remove debug logs
1 Year Ago
merge patrol_helicopter_revision
1 Year Ago
Removed a few sneaky logs Codegen
1 Year Ago
Mere from main
1 Year Ago
Merge main
1 Year Ago
re-enabled detail layer on distant crates LOD
1 Year Ago
Fixed flickering on overgrowth billboards
1 Year Ago
merge from save248
1 Year Ago
oilrig's S2P
1 Year Ago
network++
1 Year Ago
merge from silo_elevator_door_fix
1 Year Ago
merge from Minigun_2024