162,399 Commits over 4,597 Days - 1.47cph!

1 Year Ago
Setup for 4 branches on tech tree. V1 of Tier 1 weapon tab. Width adjustment on ui.dialog.techtree so it can support longer words
1 Year Ago
Sculpt backup
1 Year Ago
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1 Year Ago
ripping out on-mesh hit guide MPB stuff
1 Year Ago
Better autocomplete styling
1 Year Ago
New autocomplete system - still needs some work
1 Year Ago
Terrain progress
1 Year Ago
tweaked material of boat building station to use new texture
1 Year Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
1 Year Ago
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1 Year Ago
server runs marching cubes and generates collider
1 Year Ago
fixed save not working in sculpting
1 Year Ago
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1 Year Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
1 Year Ago
missing change
1 Year Ago
Fixed mirroring issue
1 Year Ago
Hide Boots repose male/female
1 Year Ago
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1 Year Ago
Added server tab
1 Year Ago
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1 Year Ago
Loadout and commands view styling
1 Year Ago
more loadout styles that didnt pick up
1 Year Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
1 Year Ago
Restore consoletoggle arg to open a specific tab
1 Year Ago
Info tab tweaks
1 Year Ago
merge from main
1 Year Ago
Fixed menu tooltip icon not being marked as non static
1 Year Ago
Added a button to toggle hidden items
1 Year Ago
further cleanup
1 Year Ago
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1 Year Ago
Fully removed PointGrid3D and associated jobs
1 Year Ago
Use flex columns for the itemlist, instead of a grid
1 Year Ago
HideVest male/female
1 Year Ago
missing TankTop file
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
removing more unused prefab setup
1 Year Ago
merge from gui_cleanup
1 Year Ago
removing more dead code
1 Year Ago
got the admin panel working for sculptures again
1 Year Ago
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1 Year Ago
Naval scientist variation art
1 Year Ago
removed a bunch of disabled stuff from the dialogue prefab
1 Year Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
1 Year Ago
routed saving properly
1 Year Ago
Commands tab for useful and common commands
1 Year Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
1 Year Ago
Tank Top repose male/female
1 Year Ago
Collared Shirt repose male/female
1 Year Ago
removed some leftover signui stuff, float values used for sizing as it now supports that