193,692 Commits over 4,079 Days - 1.98cph!

1 Year Ago
Fixed a few objects not reflecting on mirror (e.g. cliffs)
1 Year Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
1 Year Ago
Slightly tweaked slope and entrance environment volumes to make the lighting transition slightly smoother
1 Year Ago
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia) Renamed some stuff to facilitate it.
1 Year Ago
merge form main
1 Year Ago
merge from centralized_ban_endpoint_fix
1 Year Ago
merge from companion_retry_logic
1 Year Ago
merge from base_decor_DLC
1 Year Ago
merge from rail_network_link
1 Year Ago
removed confusing additional skinning knife prefabs
1 Year Ago
rail road planter icon rerender
1 Year Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
1 Year Ago
fixed deploying box ontop of storage barrel
1 Year Ago
Scene2prefab on all monuments that contain underground entrances, this should fix remaining broken materials
1 Year Ago
Fixed some objects not receiving shadows on mirror reflection
1 Year Ago
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1 Year Ago
Fixed shadows missing on Shadow Quality = 1
1 Year Ago
Don't append a / to bansServerEndpoint if it ends with = so endpoints can use query strings instead
1 Year Ago
Fix spawnmenu Lua errors when using gm_spawn directly
1 Year Ago
Add retry logic to the companion server initialization Add app.retry_initialize console command to re-run the companion server initialization if it failed before
1 Year Ago
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1 Year Ago
Fixed wanted poster sketch NRE and not re-appearing after being out of client range
1 Year Ago
Layouts for poster2 and 3. SketchOverlay mask changes.
1 Year Ago
merge from main
1 Year Ago
merge from ammo_count_in_chests
1 Year Ago
Fixed light leaks in another stairwell piece
1 Year Ago
Added an end to temp VM
1 Year Ago
Temp VM/setup and somme placement setup work.
1 Year Ago
Fixed SERVER compile errors
1 Year Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
1 Year Ago
fix compile error
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge fom base_decor_DLC
1 Year Ago
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1 Year Ago
Fixed mirror PlanarReflectionCamera NRE
1 Year Ago
Fixed mirror not reflecting player in standalone
1 Year Ago
testshelf
1 Year Ago
Fixed broken env volume in train tunnel slopes
1 Year Ago
Set skinning knife up for all weapon racks.
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
merge from cinematic_bypass_procedural_spawn
1 Year Ago
merge from fish_trap_item_filter
1 Year Ago
More debug stuff. UI lerp speed tweak.
1 Year Ago
Skinning knife T1 Skinning knife no longer default Skinning knife crafting cost pass
1 Year Ago
rocking chair 2 extra variants pushed the paint color to a mask to allow different colors
1 Year Ago
Slightly relaxed bathtub planter volumes - easier to place in a 1x1
1 Year Ago
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1 Year Ago
Added preprocessor directive to render tool Let cache have an option to auto update.