193,831 Commits over 4,079 Days - 1.98cph!
merge from particle-fade-mod
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merge from gnb_startup_nre
Changed Minecart Planter from 3 Seed Slot to 2 Seed Slot
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Fixes to internal screen space shadows
Fix NRE presumably when sending an entity that is destroyed on startup
Fixed compile error when no frame blending is used + removed debug output
Added to a few more tansparent shaders
Single weapon rack variation 3
LODs and gibs
textures and materials
initial prefab setup
fixed the soil renderer not being assigned on minecart planter
forgot to link deployable prefabs in item defs
Water Jug Charitable Rust icon
minecart.planter.deployed prefab setup, basic item definition
Updated Minecart Planter GIB FBX to have correct rotation.
Updated Minecart Planter to have correct FBX and Collider Rotation
storage barrels prefabs setup, basic item definition
Entrance z-fighting fix
Fixed broken vertex colors on train tunnel pavements
moved storage barrel folder content to dlc folder
moved bar doors folder to dlc folder
small battery output, capacity buff
Updated storage barrels colliders and LOD0
correct pickup/repair item definition
merge from building_skins_4
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Move ghost sheet bone controller onto a separate gameobject instead of on LOD0 so that when the bone collisions are disabled at 25M LOD0 isn't also disabled
Should fix ghost sheet not appearing if player is >25m away from the mesh but the mesh is also large on scree (eg. using a scope or binoculars)
Don't print mission name into chat during tutorial
Oil rig S2P for the new triggers
No respawn zone WIP. Sync to client etc.
Show the chat window but still block any actual chatting while in the tutorial so we still get error messages when placing things
Adding no-respawn icon to the HUD
Potential AttackHelicopterTurret Load NRE fix
Fixed wood and armoured single doors vehicle phys boxes not parented to the rotating hinge, preventing interactions through the doorway for about a second after a door is opened
Don't add the starting delay after placing a sleeping bag when placing the bag on the tutorial island
If a player presses the general respawn button respawn them on the island, not the mainland
Merge from ghost_sheet_fixes