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132,940 Commits over 4,293 Days - 1.29cph!

10 Months Ago
edited crocodile swim idle height/pose and made an additive mouth open pose for walk forwards
10 Months Ago
ibc texture brightness tweak
10 Months Ago
ibc tank - adjusted moss
10 Months Ago
Fixed culling issues related to occlusion culling and deferred indirect lighting
10 Months Ago
Merge from main
10 Months Ago
Horse Costume prefab setup
10 Months Ago
- Add croc death anims - Fix croc not caring about threats when eating - Fix NRE after killing player - FIx animal death stats and achievement not working for wolf/tiger/croc
10 Months Ago
fixed sharp seam on ibc tank and adjusted tank to soften edges of body
10 Months Ago
network++
10 Months Ago
Delete test healing dart files/folder to avoid confusion. Removed duplicate dart definition on VM.
10 Months Ago
Apply ViewModelRenderer script to vm darts
10 Months Ago
Merge from main
10 Months Ago
chenged the jungle ziggurat prefab to world layer
10 Months Ago
10 Months Ago
Merge from main
10 Months Ago
merge from jungle ruins
10 Months Ago
Merge from main
10 Months Ago
Remove the equals sign, add "c" for temperature tea consumable display.
10 Months Ago
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10 Months Ago
Testing async gpu readback to calculate foliage counts to avoid any consistency issues
10 Months Ago
merge from premium_servers -> main
10 Months Ago
Fixed premium refresh interval being set <5s, clamp it from 30s -> 1hr
10 Months Ago
Fix rotation of paste relative to admin seeming random - was sending a Quaternion which is serialized with spaces and breaks command parsing and being read as a default rotation Fix copybuilding not always working - was sending transform.position instead of eyePos so it was raycasting from the admin's feet and sometimes missing the target
10 Months Ago
Add using statement when client recieves paste from server to dispose protobuf
10 Months Ago
merge from premium_servers -> main
10 Months Ago
Indicate which `hello` api call is the first one
10 Months Ago
More polish.
10 Months Ago
Send pastes from client -> server on a different channel so they don't block player ticks from being sent and cause packet flooding
10 Months Ago
Add support for each overload of ServerRPC to change what channel it's sent on - also fixed `SendMethod.Reliable` for each RPC not being sent assigned in SendInfo (it defaulted to reliable but best to fix)
10 Months Ago
Added a new RPC to roughly sync the players local shield power bar with the server every half a second
10 Months Ago
Player seed updates
10 Months Ago
Allow dashes and underscores in paste filename
10 Months Ago
Prompt users to use `--overwrite` if copying a paste will overwrite a local file Print out number of entities saved when a paste is saved to the client (stash from before the patch)
10 Months Ago
Merge from main
10 Months Ago
merge from main -> copy_paste_clientside_fixes
10 Months Ago
Merge from coop_improvements
10 Months Ago
Don't allow the player to start petting another chicken while they are already petting a chicken (it worked, but printed a warning on the client and looked bad)
10 Months Ago
Merge from coop_improvements
10 Months Ago
Added an indicator to the consumable food info panel if a food item can be fed to chickens
10 Months Ago
Added a tooltip to the food slot on the chicken coop that lists all compatible food
10 Months Ago
merge from premium_servers -> main
10 Months Ago
Final fix for premium status not deserializing properly
10 Months Ago
Chickens now start producing eggs at 75% happiness (was 50%) This aligns with the green smiley face on the status widget, so no green face = no eggs
10 Months Ago
Chickens now spawn with all of their needs between 20%-40% (was 40-80)
10 Months Ago
Don't allow chicken name changes from players that don't have building auth (still allow egg thefts though)
10 Months Ago
Merge from food_spoil_nre_fix
10 Months Ago
Use the condition bar on item icons to show food spoil progress
10 Months Ago
Fix both spoiled and non-spoiled models appearing briefly when meat dropped in the world spoils
10 Months Ago
Fixed a food spoiling NRE Fixed some edge cases that would have resulted in food disappearing when it spoils if the container it was in was full
10 Months Ago
merge from premium_servers -> main