248,807 Commits over 3,959 Days - 2.62cph!

3 Months Ago
buttons with razor code
3 Months Ago
split out components
3 Months Ago
Merge from main
3 Months Ago
merge from main
3 Months Ago
merge from fix_crafting_queue_wrong_item
3 Months Ago
merge from planter_night_rainfall_fix
3 Months Ago
merge from launchsite_flow_fix
3 Months Ago
merge from dpv_fixes
3 Months Ago
merge to main surrendering_duck
3 Months Ago
merge from frontier_hatchet_bc_fixes
3 Months Ago
merge from hempcolor
3 Months Ago
Merge from main
3 Months Ago
Merge from thirdperson_orbit_cam
3 Months Ago
Merge from main
3 Months Ago
We can fully remove BlockEd and Richish now Cleanup Move ApiDock to Kusto TableStorage deleted Api changes page ApiReference redirects to correct page if url is wrong
3 Months Ago
Leaderboard backup, run #14573
3 Months Ago
We can fully remove BlockEd and Richish now Cleanup Move ApiDock to Kusto TableStorage deleted Api changes page ApiReference redirects to correct page if url is wrong
3 Months Ago
Usual NPC fixes https://files.facepunch.com/daniel/1b1111b1/sbox-dev_G2s5W4h8Ht.jpg https://files.facepunch.com/daniel/1b1111b1/sbox-dev_OA0zoQmIVs.jpg https://files.facepunch.com/daniel/1b1111b1/dJTbOSGO4C.jpg
3 Months Ago
Update physics shape material properties on surface reload
3 Months Ago
Map Updates and Platform Model
3 Months Ago
Map Update
3 Months Ago
WIP
3 Months Ago
Remove vsurf resource, we use surface game resource for this 0,1 range on Collider.Friction
3 Months Ago
Fixed some duplicate arms
3 Months Ago
Make sure collider friction is set back to surface friction when custom friction is disabled
3 Months Ago
Reworked shield viewmodel coding to live on a new self contained component Updated viewmodels with new assets
3 Months Ago
Stage art updates
3 Months Ago
Backups
3 Months Ago
Update balloon
3 Months Ago
solo page updates, medal icon changes
3 Months Ago
Merge from main
3 Months Ago
Added orbit camera to third person camera view for devs/admins. Hold alt when using third person camera to use. Mousewheel zooms in out.
3 Months Ago
Weapon .meta files
3 Months Ago
v_m700: initial first-person setup (including animgraph)
3 Months Ago
Male head B rig V3
3 Months Ago
build command build indicator color scrap panel
3 Months Ago
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3 Months Ago
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3 Months Ago
Filter for preset list https://files.facepunch.com/rubat/2024/October10-647-CheeryLunamoth.gif Called GM:PlayerAuthed outside of player prediction (so curtime is valid) Effectively makes the hook run a bit sooner within the same frame/tick it used to. Fixed Player:UniqueID returning nothing before InitSpawn Fallback to garrysmod.ver for when Steam is not available to get BRANCH Disable gui.HideGameUI, block cancelselect VRAD: -dumppropmaps also dumps the lightmaps as .pfm Also dump files to /sp_lightmaps/ instead of base dir Don't display alpha channel for non alpha formats (RGB888, etc) This is for mat_texture_list 1 Use non alpha format for images without alpha (.png/.jpeg loader) This should hopefully save some memory Resave Post Processing icons to not have alpha channel Since they don't use alpha anyway
3 Months Ago
Document WorldCell, tweak cell initialization
3 Months Ago
Don't write every edit to c:\\temp\\brix.json Actually save when editing news blocks Make spacing match editor better Don't render big open spaces
3 Months Ago
Battering ram work in progress - added driver seat, fuel storage and engine logic
3 Months Ago
Remove old SDF functions entirely (byebye) Iterate GTAO, works almost perfectly ingame, add noise function to it
3 Months Ago
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3 Months Ago
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3 Months Ago
Fix animals walking through crates and barrels
3 Months Ago
Brix (#16)
3 Months Ago
Clean Clean up comment
3 Months Ago
Fix wooden covers not carving navmesh
3 Months Ago
Fix wooden barricades not carving navmesh as opposed to other barricades