249,492 Commits over 3,959 Days - 2.63cph!

4 Months Ago
Improved erosion splats Erosion now avoids cliffs Improved erosion distribution, simulation length and blending
4 Months Ago
grenades hold_R fix
4 Months Ago
Log warning if item definition isn't set
4 Months Ago
added hold_R to grenades
4 Months Ago
Added `filter: greyscale()` to CSS styles (previously only had `backdrop-filter: greyscale()`)
4 Months Ago
Set item IDs for test run
4 Months Ago
Added terrain filters to radtown to detect and avoid Arid and Arctic biomes - Revert if needed
4 Months Ago
Merge from main
4 Months Ago
Restored normal scale, glossiness and occlusion scale sliders range to 0-2
4 Months Ago
WIP general improvements ditto
4 Months Ago
swamp trees spawn population allowed on lakeside refined topologies in swamps and bandit town to correct the impact of painting swamp topology across the entire body of water. Now using lake to prevent tree there.
4 Months Ago
Optimize lookups - fix bug with reconnecting clients not processing snapshot
4 Months Ago
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4 Months Ago
Added ProceduralMapCliff test map
4 Months Ago
Refactor Refactor Refactor Start moving common models to Sandbox.Services Use dependency injection in Program.cs Refactor Preparing api cleanup
4 Months Ago
Clean up - make things more explicit in seperation of snapshot supported network table entries
4 Months Ago
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4 Months Ago
ScoreFormat NRE fix Some more NRE fixes from the errors page
4 Months Ago
Bandaid fix for A site floor that you can fall through
4 Months Ago
Remove this obsolete - it's been obsolete forever
4 Months Ago
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4 Months Ago
Subtracting item pooling due to Item.MoveToContainer / Item.Save server NRE (too close to patch to attempt a fix)
4 Months Ago
Merge from main
4 Months Ago
Merge from modifier_limits
4 Months Ago
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4 Months Ago
WIP grid aligned connections https://files.facepunch.com/ziks/2024-09-03/sbox-dev_C0Luo6Xsj9.png
4 Months Ago
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4 Months Ago
merge from store-ui-dlc-pages
4 Months Ago
merge from F1ConsoleFix
4 Months Ago
merge from wantedposter_nre_fix
4 Months Ago
Fix exceptions Fix collection list not showing
4 Months Ago
Fixed the binocular overlay not scaling correctly with interface scale
4 Months Ago
Leaderboard backup, run #13660
4 Months Ago
Remove unused Fix rating list id on contest result page Show video on place card Tweak card aspect to match game
4 Months Ago
Texture optimization & sRGB.
4 Months Ago
Adjusted muzzle pos. Iterated on FX. Manifest.
4 Months Ago
Replace Physics.Raycast with GamePhysics.Trace inside BasePlayer.CheckLookingAtVisible, fixes not being able to pick up dropped items that are dropped in terrain collision ignore areas (notable in power plant)
4 Months Ago
Merge from hackweek_accessibility_colourblind
4 Months Ago
Fixed deuteranopia typo Adjusted default deuteranopia values based on feedback
4 Months Ago
Merge from main
4 Months Ago
Closed up holes at the back near the sides on the armoured cockpit
4 Months Ago
balance, hp heart hover shop min money change more sfx
4 Months Ago
Fixed Patrol Heli tracer visibility.
4 Months Ago
Prevent login exception Remove unused from PackageWrapMinimal
4 Months Ago
Update manifest, fixes revolver not loading
4 Months Ago
Fixed small holes in armoured cockpit colliders at the front
4 Months Ago
Depth Resolve writes to both channels correctly Final cleanups for dof2