125,645 Commits over 4,171 Days - 1.26cph!

2 Years Ago
merge from Attack Helicopter
2 Years Ago
Attack Helicopter menu background video
2 Years Ago
SeekerTarget NRE prevention
2 Years Ago
fix missing sounds on chinook (copied sound behavior from pre-refactor BaseHelicopterVehicle.cs to CH47Helicopter.cs)
2 Years Ago
attack heli flare sounds, rocket dryfire sound, rocket launch sound tweaks, and damaged fire sound position update
2 Years Ago
set up viewmodel prefab to use viewmodel renderer script, and set materials set up
2 Years Ago
3p launcher - updated positional offset & tweaked holstered position
2 Years Ago
Parachute backpack texture updates
2 Years Ago
Merged Pull Requests * Fixed duplicate definitions for Player.GetTool * Improved support for non-English messages in DTextEntry history * Fixed DNumberWang passing both strings and numbers to OnValueChanged * Change usages of deprecated gui.MousePos to input.GetCursorPos
2 Years Ago
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2 Years Ago
Manpad rocket uses the new model and airburst explosion. Further tweaks.
2 Years Ago
Update global_networked_bases/2021
2 Years Ago
further player anim skydiving updates
2 Years Ago
update to player skydiving anims
2 Years Ago
Moved the main rocket out of the launch group, which was causing premature FX killing on the Manpad rocket.
2 Years Ago
Drag adjustments for the updated lifetime.
2 Years Ago
Unparent on destroy timing fixes.
2 Years Ago
More trail tweaks.
2 Years Ago
Added detail layer to parachute materiall
2 Years Ago
Regular rocket smoke lifetime tweaks.
2 Years Ago
Merge from main
2 Years Ago
Regular rockets engines don't cut out at its parabolic apex anymore, but keep running until the end -- for clarity purposes. Sliightly darkened the smoke on them.
2 Years Ago
Manpad rocket trail tweak.
2 Years Ago
Timing, shader and clarity improvements/fixes for the manpad rocket and firing.
2 Years Ago
merge from global_networked_bases
2 Years Ago
Cherrypick 87026 (--normal-rendering order change)
2 Years Ago
merge from main
2 Years Ago
fixed flickering mesh in fbx for the wall rack
2 Years Ago
Added parachute bag world model
2 Years Ago
updates to player and chute anims
2 Years Ago
merge from Attack Helicopter
2 Years Ago
female parachute bag prefab
2 Years Ago
Added sound for failed gun fire attempts
2 Years Ago
skinning fix on parachute left handle
2 Years Ago
Merge from HomingMissileLauncher
2 Years Ago
Merge from main
2 Years Ago
Only play the out of rockets sound if there's no ammo left at all, some other refactoring
2 Years Ago
Commit some changed guids due to file duplications?
2 Years Ago
Compile fixes Commit some meta file deletes
2 Years Ago
Fixed rocket ammo including flares in ammo count
2 Years Ago
Added placeholder sounds and RPCs for trying to fire rockets with no rockets left, and the same (with a different sound) for flares
2 Years Ago
Merge from main
2 Years Ago
Set up and added a placeholder sound for attack heli firing flares
2 Years Ago
merge from windmill_material_fix
2 Years Ago
merge from Attack Helicopter
2 Years Ago
Made attack heli headlight much brighter and longer range
2 Years Ago
Manifest
2 Years Ago
Re-organizing windmill folder for clarity
2 Years Ago
merge from parachute