125,645 Commits over 4,171 Days - 1.26cph!

2 Years Ago
Merge Main -> HomingMissileLauncher
2 Years Ago
Only allow homing missile targeting when helicopter engine is on
2 Years Ago
Remove crosshair icon
2 Years Ago
Remove instancing from sandbag & stone barricades (they have skins) and from industrial combiner & splitter (left over from prototype)
2 Years Ago
Clear locked target when orphaned
2 Years Ago
Cherrypick 86942 (fix to enable multidraw by default in 2021)
2 Years Ago
Merge SwimSolution -> AttackHelicopter
2 Years Ago
Only keep track of one projectile, and forget about it if it goes orphaned. Let him have his freedom.
2 Years Ago
Region out texture streaming fix in 2019
2 Years Ago
Cherrypick 87152 (texture streaming fix)
2 Years Ago
Fix textures of instanced materials occasionally being blurry by requesting mipmap 0 manually
2 Years Ago
Subtract reloading changes as well. 87149 will cover it.
2 Years Ago
Subtract 87144 - no longer needed with the 87149 solution
2 Years Ago
Have "orphaned" rockets go crazy, fly off in random orientations
2 Years Ago
Cherrypick 87113 & 87147 (brick colored fix)
2 Years Ago
C# part of brick color fix wasn't commited
2 Years Ago
Re-enable emissive on IO light material
2 Years Ago
When a homing missile launcher is holstered all of it's missiles are marked as orphans and will start to veer off course An orphaned rocket cannot receive a target, regardless of what the player equips Note that when firing at a stationary target this may still result in the target getting hit, there's some randomness
2 Years Ago
Don't allow the homing missile launcher to launch a missile if any other launchers on the players belt have an active missile in flight UI missile in flight indicator will display if any launchers on the players belt have an active missile
2 Years Ago
moved attack helicopter emission to uv1 and re-exported base, skinned and gibs model, removed red dot from emissive and made much larger on the texture as it uses uv1 now
2 Years Ago
Fixed heli radar warning audio flag sharing a reserved flag with BaseVehicle Flag_SeatsFull
2 Years Ago
Disable ironsights component on homing missile launcher viewmodel, hopefully fixes occassional snapping
2 Years Ago
Increase forward acceleration when leaning forwards (40->50) Slightly increase maximum forward tilt when leaning forwards (50->55 degrees)
2 Years Ago
Merge from mountinput_fix
2 Years Ago
Enabled read/write no Clantable_COL
2 Years Ago
Brought Attack Helicopter LOD levels forward a bit
2 Years Ago
Fix networking of low bit small floats garrysmod-issues/issues/5552
2 Years Ago
Remove unintended debug print Add fallback sounds for EP2 vortigaunt attacks
2 Years Ago
Add fallback sounds for EP2 vortigaunt attacks
2 Years Ago
Port some thread pool changes from csgo, should fix linux srcds not having them Remove unintended debug print
2 Years Ago
Fix brick skin having colored tints like container skin
2 Years Ago
fixed looping issues on W + A/D player parachuting anims
2 Years Ago
Added LODs to the microwave model
2 Years Ago
NRE fix for mounted input running on non-players
2 Years Ago
edited 3p hml anims, changed idle pose, edited reload and added breathing idle
2 Years Ago
MOVED MISSILE WAY UNDER THE GROUND AND SCALED TO 0.1 ON HOMING MISSILE LAUNCHER VIEW MODEL ANIMS
2 Years Ago
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2 Years Ago
▅▉▇▄▊ ▍▉:▅ ▇▄▅▅▆ ▌▍▍▅▅▅█ ▄▄▋▌▅▋▆ █▋▍ █▅▍▄▅▆▉ ▅▄█▄▄▆▆ ▌▍▉▆█▍▊▆▆▌▊ ▅▌▉▌▌▋▄ ▇█▊▄ ▆▅▊ ▋▇▍▄ ▊█▄▋█ `▄▆▅` ▄▄▋▇▅▌ ▄▇▄█▄ ▇ ▆▋▍▊ ▌▉▌▊▇▉▋ ▉▊▅▊▇ ▊▇▇▉ ▊▊▋▍▊▅█▅▆ ▌▊▇ ▇▊▌▌▉█▍▍▅▉▋ █▇▆▊▍ ▆ ▋▋▋▄█ ▋▉▄▍ ▄▋▅▊ █▉▍█▅▍▆▋▌ ▆██▇▄▍▆▊▇-██▌▉▄▍/▆▌▌▇▌▉/▇▅▌▉ ▅▆▉▍▄ ▋▋█▌▉▆▊ ▅▋▊▋ ▆▊▇▊▌▍▉▄▅▆ ▅▍▍▆▌▆▊▌ ▍▊▋▋▇▋▋▇ !▊▉▊▊▋ ▅▋▄▆▊▌▅ ▊▆▋█▋▋▉▋ ▉▊▋▄▍ ▇▋▍▍ ▉▇ ▊▌█▆▍ █▉▉ ▍▅▌▍ ▅▇█▅▋▍▇▄▉ !▅▍▋▄▌▊▊ ▇▇▌▄▋▇▆ ▇▆▍▋▄▅▅▊▊ ▋▊▉▊ ▉▆▄▍▊ ▉▋█▌ ▊▅ ▅▋▍▆▉▆ ▋▆▋▅ ▅▍▋▆▆ ▌██▇ ▄█▆▍▄ ▅▇▍█ ▆▉▋ █▉▋▉▆▆▍▄ ▇▍▇▋▉█▇▆▊ █ ▊▇▍▉ ▊▋▍▌ ▌▄▆▇▇▄ ▅▇▊▇▍▋▍ ! ▊█▇▍▅ ▄▉█▊▌▄_▇▍▉▆▋▍▍▄▊█ ▇▌▌▄▊ ▇▉▅▋ ▍▇ ▌█▄▍▊ ▉█▊█▇ ▆▆▅▄██▍ ▉▊ █▍▅▉ ▇▉█▍█▋▍▆▌ ▌▋█ █▉▇▅██ ▇▆▄▄ ▊▋▄▆▍▊▊ ▅▉▇ ▋▍▋▇▅▉▍ ▍█▅▇▇ █▉▍▌.▊▇▅▍▊▍ █▆▍ ▋▍ ▆▌▆▉.▋▇█▊▉ ▌▍▄ ▍█▇ ▋▍▋▆▇ █▆▄ ▄▇▍▉▋▌█ ██▇ ▉▋▅▅▉▊▄.▍▌█▄▊▇▆▉▆▅▉▉▊█▉▄▋▆▆▋▋
2 Years Ago
parachute protection tweaks
2 Years Ago
allow HAB door to be repaired
2 Years Ago
Adjust hand IK positions on first person parachute
2 Years Ago
merge from global_networked_bases
2 Years Ago
merge from HomingMissileLauncher
2 Years Ago
merge from parachute
2 Years Ago
Fixed parachutes incorrectly awarding the sunglasses at night voice props dlc achievement
2 Years Ago
exported view model homing missile anims again so the upper left arm does not show when clothing is equipped and admire animation is played
2 Years Ago
Merge from main
2 Years Ago
Refactored my InSafeZone method so that it can work with neither CLIENT nor SERVER defined
2 Years Ago
Updated textures for the microwave model
2 Years Ago
edited ads idle so it doesnt glitch and admire anim so the left arm mesh doesnt come into view on homing missile launcher anims