241,509 Commits over 3,867 Days - 2.60cph!
Only make bed public when unclaimed on map if the bed was set to public mode
Destroy bed with gibs enabled when unclaimed
Allow deleting bags that are still on cooldown
Use existing FindForPlayer method incase one gets changed in the future
Re-implement SlowMovement trigger
Make entity properties more resilient against EyePos issues
Re-implement DashRechargePickup on new pickup base
Add MusicBox entity back in, w/ ClientSettings for volume
Fixed another InputActions NRE
Make entity properties more resilient against EyePos issues
garrysmod-issues/issues/5462
Fix keycards losing durability when swiping on a reader twice
Doubled resolution of the other hanging & terrain signs (512x256)
Quadrupled the resolution of the standing & hanging banner (1024x256)
WIP use Sandbox.Diagnostics.Logger for hotload
Failing test for #1007
WIP use Sandbox.Diagnostics.Logger for hotload
Fix Gizmo.Draw.SolidCircle transforms
Hook up managed types names to native dock manager
Fix InputActions NRE if ServerConfig hasn't loaded by the time ServerInformation is recv'd
Squashed commit of all the asset browser drag/drop stuff
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Remove unused InfoPanel string table
Hide autocomplete on escape
Clean up autocomplete internals
Hammer: display download progress of cloud assets using gizmos
Can publish shaders & shader graphs
Updated index buffer creation
Consolidate convar bindings/remove unsued
Clean up console binds
Remove support ConCmd overloads
Don't allow managed convars to stomp native, or menu convars. Warn and ignore if creating convars with the same name.
Merge branch 'master' of sbox
Update ProjectConfig.Ident MaxLength (16 -> 32)
Upped asset ident max length (16 -> 32)
Hammer undos for sndscape and sound drops
Hammer: cloud materials don't stick to everything they've hovered, and can be undone now
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Added USP (from sbox game)
Migrate usp over to sbox-assets to upload to asset party
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tweaked tintset value to fluctuate more
fixed vertex alpha being wrong on wall_low LOD0
History API for Hammer
Hammer: add undos for asset.party models & dragged entities
Restrict WebSurface to non-local http + https requests
merge from shoot_outside_safezone_fix
Fixed placement issue.
Recreated test save to be compatible with latest proto.
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merge from lod_level_display