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128,875 Commits over 4,232 Days - 1.27cph!

2 Months Ago
Set sleeping bag team member names to null even if they fails (so they dont retain old data) should someone start a group and leave it Dont do team member updates, instead just update any players bags who joins or leaves a team Ensure all other team members bags are updated when any player joins or leaves, so that joining or leaving player loses their bag data
2 Months Ago
Ensure for connection is valid before trying to save
2 Months Ago
wrapped baker in our own component and added IPrefabPreProcess validation and component stripping - exposed ValidateColliders in inspector
2 Months Ago
floating walkways set dressing WIP
2 Months Ago
merge from ceilinglight_fix
2 Months Ago
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2 Months Ago
Tweaked the ceiling light joint and rb, takes less time to stop swinging
2 Months Ago
Make sure to reset ceiling light joints after a entering network range
2 Months Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
2 Months Ago
added inspector buttons
2 Months Ago
Phrase contexts
2 Months Ago
Phrase update
2 Months Ago
merge from mil_tunnel_terrain_ignore_fix3
2 Months Ago
merge from decor_lighting_dlc/storepage
2 Months Ago
Added wall cabinet to the storage category Updated pack description
2 Months Ago
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2 Months Ago
Updated store assets
2 Months Ago
Fix any extra issues with auth (should've been using CanBuild)
2 Months Ago
merge from gutting_stacksize_fix
2 Months Ago
merge from tool_storage_phrase
2 Months Ago
merge from spas12_vm_ironsights
2 Months Ago
merge from homing_gesture_fix
2 Months Ago
merge from Ak_Missing_dryfire_sounds
2 Months Ago
merge from store_double_fix
2 Months Ago
merge from decor_lighting_dlc/fluorescentlight_skin
2 Months Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
2 Months Ago
merge from main
2 Months Ago
Merge from foliage_displacement_improvements
2 Months Ago
Merge from main
2 Months Ago
Adjust circle displacement output to make displacement animation less linear
2 Months Ago
try/catch our save method
2 Months Ago
label_fix_2 -> main
2 Months Ago
label_fix_2 -> main
2 Months Ago
remove redudant isclient
2 Months Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
2 Months Ago
label_fix_2 -> main
2 Months Ago
Ensure labels work for offline members as well (of course they should)
2 Months Ago
Switch the deep sea island test prefab to only network to deep sea
2 Months Ago
Keep the `globalBroadcast` bool the same instead of switching to a "SpecialNetworkGroup" bool, instead make the enum "GlobalNetworkBehavior" - switch between 3 network groups (global, main island, deep sea) based on the enum - add the correct network group to subscriptions based on the bounds of the network group you are part of - re-add tooltip to `globalBroadcast` we removed
2 Months Ago
label_fix_2 -> main
2 Months Ago
Ensure team member name is valid before trying to load it
2 Months Ago
Add multiple global network groups - entire server - main island only - deep sea only Set global network group ids as constants Create enum to represent different types of global network groups Add enum to BaseEnitty (but keep globalBroadcast bool)
2 Months Ago
merge from decor_lighting_dlc/storepage
2 Months Ago
Cherrypick 129636, went to the wrong branch
2 Months Ago
update deep_sea/networking
2 Months Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
2 Months Ago
Enabled GPU instancing on a bunch of materials
2 Months Ago
merge from decor_lighting_dlc