reporust_rebootcancel

111,238 Commits over 3,928 Days - 1.18cph!

42 Days Ago
Implemented new ballista placeholder anims
42 Days Ago
Fix monument scenes not working on osx because the scene's path was using windows line endings
42 Days Ago
merge from main -> fix_monument_scenes_osx
42 Days Ago
Restored horse stamina Compile fix
42 Days Ago
ballista - added rigged mesh and anims
42 Days Ago
mini crossbow viewmodel animations edited
42 Days Ago
set up emissives and diffrent light colours + materials
42 Days Ago
qol_vendorlist_virtualitemicon -> main
42 Days Ago
added IO artwork and light to ice pedestal, added emissive on UV2, added to gibs, set up IO positions and test emissive materials
42 Days Ago
Phrases rebuild
42 Days Ago
- Improve vendor list icon size - Give a bit more room for dynamic prices
42 Days Ago
weapon mod refresh progress
42 Days Ago
Big code cleanup Ported over condition
42 Days Ago
codegen
42 Days Ago
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42 Days Ago
- Ensured vendor list attachments work - Swapped attachment and ammo code to standard merchandise icon workflow - Fixed bug causing slots to appear on things that dont normally have slots (pooling issue)
42 Days Ago
siege tower gibs fix. collision for new ladders
42 Days Ago
merge from fix_computer_station_invisible_lods -> main
42 Days Ago
Fix SERVER compile errors
42 Days Ago
Fixed incorrect text showing up on vendor list
42 Days Ago
Swapped my terrible vendor listing custom item icons for standard virtual item icon ones
42 Days Ago
42 Days Ago
merge from hackweek_horse_rewrite
42 Days Ago
set viewmodel reinforced woodshield to use metal shield animations
42 Days Ago
codegen
42 Days Ago
merge from main (needs codegen)
42 Days Ago
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42 Days Ago
Delete duplicate but incorrect filename `editorconfig`, apply previous changes to `.editorconfig` instead
42 Days Ago
Added a light with configurable color to ice sculptures
42 Days Ago
merge from fix_copypaste_shipping_container_color -> main
42 Days Ago
Fix shipping container colors being reset to random when pasting entities
42 Days Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
42 Days Ago
Automatic mipbias changes to the terrain4_albedo_array and terrain4_normal_array
42 Days Ago
manifest
42 Days Ago
basic IO setup of sculpture - temp port positions, can just use On flag to toggle lights
42 Days Ago
viewmodel wooden shield animaionns edited
42 Days Ago
Compile fix
42 Days Ago
merge from twitch_rivals_2024/twitch_rivals_flag
42 Days Ago
Drop the flag on death Make sure it stays upright when dropped: added a new center of mass override setting for dropped items
42 Days Ago
merge from fix_telephone_grid -> main
42 Days Ago
viewmodel metal shield anims updated so the arm is visible
42 Days Ago
Add an alternate render method
42 Days Ago
Switch telephone to using the MapHelper class
42 Days Ago
merge from main
42 Days Ago
Add `printgrid` command to debug position -> grid name code
42 Days Ago
Refactor teleport2grid so finding map grid based on string is inside MapHelper.cs
42 Days Ago
merge from wallpaper_analytics -> main
42 Days Ago
Add analytics when spraycan is used to change entity skin in the world
42 Days Ago
Log skin id of any entity submitted to analytics