reporust_rebootcancel

140,421 Commits over 4,383 Days - 1.33cph!

21 Days Ago
Don't apply CPU Affinity more than once in the editor Was retriving the manifest from the backend (a full web request) and applying it every time the game compiles due to InitializeOnLoadMethod
21 Days Ago
Added Unity iteration profiler package to project (embedded)
21 Days Ago
Merge from main DIrectory conflict on Clothes/vest.metal/vert.metal.female (deleted on this branch presumably to fix the typo?), preserved the delete Many conflicts across clothing and vehicle prefabs due to the Entity Label cleanup, all merged automatically so should be safe
22 Days Ago
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rentable shop be interior split
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merge from main
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merge from /main/hackweek_techtree_multi_unlock
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merge from main
23 Days Ago
new tech tree unlock sound and varation for repeated sounds when multi-unlocking
23 Days Ago
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23 Days Ago
combat knife and sunken knife projectile correct rotation and weapon rack deploy correct rotation
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24 Days Ago
Merge from 3p_spectator_improvements
24 Days Ago
Merge from main
24 Days Ago
merge from camera_fog_fix
24 Days Ago
further reduce fogging in cameras
24 Days Ago
set crypt building skin to 10472 and set up steam item and temp icon
24 Days Ago
industrial shelving texture pass updates
24 Days Ago
Bowless Crossbow - updated textures, added transmission texture to bowstring
24 Days Ago
merge from main
24 Days Ago
Set up inputs for new RRP compatible standard shader
24 Days Ago
Missing rooftop objects
24 Days Ago
part3