reporust_rebootcancel

140,819 Commits over 4,383 Days - 1.34cph!

2 Months Ago
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2 Months Ago
merge from naval_update
2 Months Ago
merge from pt_turret_reload_mag_fix
2 Months Ago
merge from bbs_nre_fix
2 Months Ago
scientist_boat_aggro_fixes -> main
2 Months Ago
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2 Months Ago
scientist_boat_aggro_fixes -> main
2 Months Ago
Ensure scientist boats dont target players deep underwater
2 Months Ago
ptboat_front_turret_nerf -> main
2 Months Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
2 Months Ago
mounted_weapon_seat_errorspam_fix -> main
2 Months Ago
mounted_weapon_seat_errorspam_fix -> main
2 Months Ago
Optimisations on dev tool opening/closing Renamed the branch new_console-ui Cleanup
2 Months Ago
Tools tab HUD components toggles
3 Months Ago
wip comps box textures
3 Months Ago
Placeholder notify for third person reload sound
3 Months Ago
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3 Months Ago
Molotov refresh
3 Months Ago
merge from fix_texture_streaming_naval
3 Months Ago
* Changed entry point from a menu that checked children based on selected object to a context menu on the UI_Settings component itself (thanks Flavien for suggesting this approach). * Removed Parents, replaced with catregory (it's broader but will suffice for current need). * Lots of tidying up * Removed the now redundant MenuUI2_Settings_Export class and namespace (they were only added in this branch).
3 Months Ago
Charcoal Box - texture and gibs update
3 Months Ago
Added horse mask to the skin viewer
3 Months Ago
merge from LNY26/skinviewer
3 Months Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
3 Months Ago
merge from LNY26/skinviewer
3 Months Ago
Skin viewer scripts folder cleanup
3 Months Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
3 Months Ago
silly horse mask world model prefab setup
3 Months Ago
Added silly horse mask to the skinviewer
3 Months Ago
merge from main
3 Months Ago
Enable streaming on recent updates new content textures
3 Months Ago
Enable streaming on more DLC textures
3 Months Ago
Enable streaming on a bunch of naval textures
3 Months Ago
z data error fix attempt 2: electric boogaloo
3 Months Ago
Enable streaming on a bunch of recent DLCs
3 Months Ago
meta file
3 Months Ago
Exported broken spec again
3 Months Ago
Component Ammo Box - Updated basically everything. Split up the model based on materials, setup signs, setup lods for all of these, updated gibs with signs, etc
3 Months Ago
HorseMask updated Materials
3 Months Ago
HorseMask updated .mat
3 Months Ago
Fixed lny horsearmour material to be set to cutout for the cloth pieces that needed transparency.
3 Months Ago
Charcoal Box - lods and gibs
3 Months Ago
Z data error fix attempt
3 Months Ago
Added worldmodel for the silly horse mask
3 Months Ago
Ornate horse mask texture size pass, set material to opaque
3 Months Ago
deleted old placeholder LNY horse armour models
3 Months Ago
Ornate horse mask material fix
3 Months Ago
Added BatchUpdateV4RustPlayerMask to animation tools menu
3 Months Ago
- updated v4 RustPlayerMask (to match hierarchy update) - Batch re-imported entire player anim set to update connection with mask & remove errors
3 Months Ago
BC pass on horsemask - high iteration count for more nose strength - slightly less root motion strength for not turning into a scarf - more damping a quick nose jiggle resting time