121,306 Commits over 4,018 Days - 1.26cph!
Refactor WildlifeTrap to use the existing `LastLootedByPlayer` field instead of storing new reference
Add `StorageContainer.LastLootedByPlayer` alongside the ulong `LastLootedBy` field
Merge from crafting_update
Set item ownership of items caught inside a fish trap
Rename digestion booster to metabolism booster
Fix compile error
Merge from crafting_update
Added digestion boost modifier to pork pie - increases the healing over time effect speed by 3x (how quickly the light green section of the health bar is filled in by actual health)
Add item ownership when fishing items with a fishing rod
Molotov fix & damage values normalized for 5 fireballs.
Petting gesture animation first pass (1p + 3p).
Assigned vision care effect to apple pie
Show ore sparkles at night while vision care modifier is active
Molotov fire consistency update
Tree x markers appear brighter when using the Vision Care effect
Fix osx IL2CPP compile error
- switch asset using statement from NUnit -> UnityEngine.Assertions
Merge from main -> item_ownership
Molotov stuff for the orientation fix.
Revert scrap tea accidental change
Added VisionCare modifier, increases nightlight effect
Improved animation of tiems flying into hopper
Fixed hopper speed not being tied to timescale
Merge from crafting_update
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)
Added ownership to items made by the industrial crafter
- use the player that placed the industrial crafter
- phrase "Industrial Crafted by {0}"
Add item ownership for items made in mixing table
Add "Harvested From Animal by {0}" phrase to animal corpses
Add ownership when gathering items from animal corpses
- implemented through custom ownership phrase for certain ResourceDispensers
- fallback generic "Gathered by PLAYER" phrase
Add item ownership when item is dug up with metal detector
Add ownership to item when it's purchased from an NPC vending machine
Wip first pass of container corpses
On death, storage containers spawn a "destroyed" version of themselves, saving a percentage of the items inside
The corpse can be hammered by the original owner to restore the original entity and regain access to the loot
Added new convars
Merge from crafting_update
Chicken default name now pulls from the streamer name list
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
Merge from crafting_update