reporust_rebootcancel

128,621 Commits over 4,201 Days - 1.28cph!

3 Months Ago
merge from main
3 Months Ago
merge from new_menu/tmp_optimms
3 Months Ago
Added group based update for RectMask2D in ClipperRegistry Assigned all the main menu 2D masks to the mainmenu group, skipping mask updates when its closed Added ui.printmaskupdategroups to debug the masks state
3 Months Ago
Fixed streetlight distance glow being an absurd giant blob
3 Months Ago
Improved rain. No longer sometimes partially clips through ceilings.
3 Months Ago
Swap model out for a base cube
3 Months Ago
More fixes
3 Months Ago
Few different ideas
3 Months Ago
Main menu pages now cache their texts and register/unregister them when toggled, reduces TMP overhead when the menu is not visible
3 Months Ago
Walkway progress
3 Months Ago
Moved TMP rebuilds from Camera.onPreCull to Canvas.willRenderCanvases Fixes stacked camera doubling invisible TMPs overhead
3 Months Ago
merge from new_menu
3 Months Ago
Fixed TMP input fields blocking scroll events in the settings menu
3 Months Ago
Fixed some fake items not appearing as owned in the store Restored the takeover priority
3 Months Ago
Cache what skin breaks into what on warmup instead of calling GetRecipesContainingThis everytime
3 Months Ago
Check if its pooling related - force the particle system to reinit on create
3 Months Ago
new_menu -> main
3 Months Ago
Flex graphic transform NRE fix
3 Months Ago
Fix attempt (culling mode change)
3 Months Ago
Added a tool to automatically tag glowing skins when generating the item schema
3 Months Ago
fix LOD baker mesh decals not showing up in bake
3 Months Ago
merge from main
3 Months Ago
- Editor tool that finds prefabs with colliders that will spam "string pool, unpooled bone name" warnings when hit - found 45 cases - Editor tool to print out strings that would be newly added to string pool, without having to run the manifest, for testing - Convar to toggle suppressing stringpool warnings in the editor
3 Months Ago
Added unsigned number types to TMP input field, fixes slider input option taking negative numbers in the settings menu
3 Months Ago
Move out translation phrases to static readonly constants
3 Months Ago
Lowered music preview volume in the soundtrack dlc page
3 Months Ago
Fixed store bamboo barrel and bamboo shelves redirecting to the wrong pack Fixed adobe page using brick background Fixed some tiles not redirecting to any pages
3 Months Ago
Move server restart chat messages to toasts
3 Months Ago
Fixed bug case where UIGodOverlay could be enabled by setting godforceoffoverlay false when god and godforceoverlay were both already false, changed argument
3 Months Ago
floating city tarp fixes and lods
3 Months Ago
merge from new_menu
3 Months Ago
Store tab now has a "NEW" tag when theres new weekly skins the client never saw Limited tab opening sequence when showing new skins for the first time
3 Months Ago
Updated Pilot Hazmat Textures
3 Months Ago
new_menu -> main
3 Months Ago
Greatly improved speed of the new server search Around 20 ms for over 10k servers with 3 combined searches - not bad results!
3 Months Ago
slightly increase cloud haze density for fog weather clouds, blends horizon better
3 Months Ago
Build manifest to be able to spawn scientists (got erased from merge)
3 Months Ago
clothing mannequin mesh tweaks wip
3 Months Ago
Updated pilot hazmat vm prefab with new mesh
3 Months Ago
Missed a file
3 Months Ago
Async-ed the steam inventory crate definitions filtering
3 Months Ago
use per frame integrated scroll offset for cloud detail noise instead of absolute time
3 Months Ago
3p bandage and basket anims, entity and override controller setup
3 Months Ago
Added all rustiggé eggs to the skin viewer
3 Months Ago
merge from fogmethod1 (sky branch)
3 Months Ago
fix weird atmosphere fog at night, also fix randomized cloud offsets using the same seed for each noise and xform component
3 Months Ago
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3 Months Ago
Changed shipping containers in food market area to green. Changed blend layers.
3 Months Ago
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