reporust_rebootcancel

106,450 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Fix NeedsKeyboard.AnyTextboxFocused not ignoring readOnly input fields
1 Year Ago
Explosion streak small atlas.
1 Year Ago
Fixed "Rust/Standard" shader emissive-only offset when using UV1
1 Year Ago
Added particle-driven emission scale feature to "Particles/Pixel Lit Advanced" shader
1 Year Ago
Added "Apply Color to Alpha" toggle to "Particles/Pixel Lit Advanced" shader
1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Re-enable burst on culling jobs
1 Year Ago
Changed particle accum triplanar sampling from world to local space
1 Year Ago
Cleanup & scene backup
1 Year Ago
Cherrypick launcher blockout
1 Year Ago
homing missile blockout folder setup
1 Year Ago
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1 Year Ago
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1 Year Ago
Parent merge
1 Year Ago
Manifest rebuild
1 Year Ago
Merge AttackHelicopter -> Aux2
1 Year Ago
Allow admins to auto-hover as well (Paddy request)
1 Year Ago
Merge AttackHelicopter -> Aux2
1 Year Ago
Added heli auto-hover support in builds, developer only. Hold sprint and press Fire1 while mounted in heli (either seat).
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Yaw clamp edit
1 Year Ago
Set up the new attack heli turret model
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Fix RendererArray having initial capacity of 32k instead of 512 (typo) causing other arrays not to be resized alongside it Fix DrawCallArray not resizing immediately after adding draw call Fix IndirectArgs not scaling to 5x the size of the draw calls (for 5 uint each draw call)
1 Year Ago
Print info if a RendererLOD has null "States"
1 Year Ago
Regenerate protobuf
1 Year Ago
Merge from main/media_improvements
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Merge from global_networked_bases -> aux2
1 Year Ago
Disable burst for all culling jobs
1 Year Ago
Added support for a mountable to equip an item of clothing on the player while mounted (see wearWhileMounted on BaseMountable)
1 Year Ago
Parachute lines now get updated all the time, not just after the deploy animation
1 Year Ago
Fixed abyss suit spinning wheels not being disabled when a parachute is equipped
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
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1 Year Ago
Possibly improved emoji's briefly showing a frame from another emoji while typing in an input field Blit a black texture over the video RT when pulling it from the pool
1 Year Ago
Full manifest rebuild
1 Year Ago
Renamed beancan emoji to coffeecan
1 Year Ago
Fix clan chat emoji's not working
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Added instanced rendering inside the SceneView (only runs inside editor)
1 Year Ago
Added large panel collider for workcart_aboveground, removed extra railing colliders (panel will cover them well enough on its own)