reporust_rebootcancel

106,510 Commits over 3,836 Days - 1.16cph!

1 Year Ago
merge from patrolheli_water_fixes
1 Year Ago
Merge from main
1 Year Ago
Force universal binary on mac
1 Year Ago
Fixed broken items in output containers preventing non-broken versions of the same item being transferred to that container
1 Year Ago
Fixes
1 Year Ago
Remove rich text from chat input box Can now navigat teh emoji autocompelte with the up and down arrows, pressing enter will fill in the currently highlighted emoji
1 Year Ago
Various code review cleanup and comments
1 Year Ago
Merge from main
1 Year Ago
Various Patrol helicopter water fixes: -will no longer dive underwater -will no longer target players that are more than 3m underwater in the ocean (see oceanDepthTargetCutoff on PatrolHelicopterAI) -rotor wash particles will now appear at ocean level when flying over water rather than on the seabed
1 Year Ago
Community OverlayNonScaled and UnderNonScaled roots will now scale with resolution, but not client UI scale setting This means it should be consistently sized across resolutions and displays regardless of UI scale setting
1 Year Ago
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1 Year Ago
Test setup on shotgun ammo
1 Year Ago
Merge from main
1 Year Ago
Fixed cinematic_list convar not working (missing PlayerModelCinematicList component)
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
cherrypicking 84616
1 Year Ago
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1 Year Ago
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1 Year Ago
allow melee into the splash dmg fix colliders
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
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1 Year Ago
merge from save239
1 Year Ago
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1 Year Ago
Fix ferry getting stuck while departing the ferry terminal (and then warping to the next zone) Fix ferry SphereCast returning incorrect values when it hit something
1 Year Ago
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1 Year Ago
Fix turrets not spawning correctly on nexus ferry
1 Year Ago
Update CraggyIsland_Nexus to have a ferry terminal
1 Year Ago
Hide the marker list while in the nexus map
1 Year Ago
Update global_networked_bases/2021
1 Year Ago
Cherry pick 84602 (BeginWrite called twice)
1 Year Ago
Cleanup
1 Year Ago
ComputeBuffer.BeginWrite will call warning if it is called twice before EndWrite is called
1 Year Ago
getting rid of shadow proxies on objects where it didn't suit with the flashlight
1 Year Ago
getting rid of shadow proxies on objects where it didn't suit with the flashlight
1 Year Ago
Water cooler and water jug meshes/prefabs/textures
1 Year Ago
Convert sam site bottom to RendererLOD Update sam site prefab with new InstancedMeshFilter
1 Year Ago
Fix entity update being recieved before global network update
1 Year Ago
Cleanup
1 Year Ago
Merge from main -> global_networked_bases
1 Year Ago
Fix entity configs not being added & windmill prefab updated
1 Year Ago
setting up static pumpjack prefab with animated oiljack arm
1 Year Ago
Hatch burnout one-shot
1 Year Ago
Set up ferries to go to the new ferry terminal monument Remove placeholder ferry dock monument
1 Year Ago
attempting to fix unable to pick up item in LS