reporust_rebootcancel

122,290 Commits over 4,048 Days - 1.26cph!

11 Months Ago
Halved hurt trigger NPC damage for bikes
11 Months Ago
Merge Bikes -> main
11 Months Ago
Fixed anemic bike pushing force
11 Months Ago
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11 Months Ago
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11 Months Ago
Fix analytics & runtime profiling giving pooling warnings Discard analytics events right away when failing to upload - prevents it from causing a bunch of GCs when strong events that won't be uploaded
11 Months Ago
Increase bike return lerp speed
11 Months Ago
Increased bike steer return speeds
11 Months Ago
Preserve old steering behaviour on older vehicles. Enable new retainLerpSpeed option only for bikes
11 Months Ago
Fixed conflicting LODGroups on hazmat youtooz figurine
11 Months Ago
Fixes
11 Months Ago
Apart from water, don't play trail FX until a set minimum speed is reached
11 Months Ago
Converted both water catchers from LodGroup to MeshLOD and RendererLOD Updated the LodLevelDisplay component to work with MeshLOD and display correct information when a RendererLOD is collapsed
11 Months Ago
Iterations
11 Months Ago
bike gear click fall off range tweak
11 Months Ago
Merge main -> bikes
11 Months Ago
merge from main
11 Months Ago
Fix incorrect spatialization setting on pedal bike coasting gear clicks
11 Months Ago
reduced prisoner hood cost to 20 cloth, added crafting time
11 Months Ago
hood/handcuff availability
11 Months Ago
Merge from main
11 Months Ago
Merge Travelling Vendor -> Main
11 Months Ago
Fixed layering issue stopping vendor from detecting trains
11 Months Ago
Swapped crappy taped together vendor front menu system with something more reliable
11 Months Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
11 Months Ago
Merge main
11 Months Ago
Merge from hood_and_cuffs
11 Months Ago
Merge from main
11 Months Ago
updated travelling vendor manifest
11 Months Ago
Merge from unlock_changes
11 Months Ago
merge from main
11 Months Ago
3p blunderbus - setup sfx and anim events - player anim updates (removed offset) - fixed issues stopping world model from animating
11 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
11 Months Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
11 Months Ago
modify order colors
11 Months Ago
merge from radtown_redux
11 Months Ago
blunderbus viewmodel - set up sfx and vfx events (uses db shotgun source)
11 Months Ago
merge main -> radtown_redux
Rin
11 Months Ago
Phrases
11 Months Ago
Separated rotation constraint data from bone data
11 Months Ago
radtown redux S2P
11 Months Ago
Lootspawns review
11 Months Ago
Travelling Vendor -> Main
11 Months Ago
Vendor will destroy train cars in its path
11 Months Ago
Reduce pull over check time
11 Months Ago
fixing some flow issues in small house
11 Months Ago
and world layer
11 Months Ago
adding renderer batch to rain gutters set
11 Months Ago
Removed unneeded art
11 Months Ago
Fixed failing visual check, which was preventing buying stuff from the vendor whilst stationary. Reverted some code that removed Shop Icon