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113,507 Commits over 3,959 Days - 1.19cph!

1 Year Ago
Cleaned up on destroy code. Fixed marker display. Markers are now updated on destroy correctly.
1 Year Ago
Fixed issues with double adding to limited list.
1 Year Ago
Fixed removal from list
1 Year Ago
merge from main
1 Year Ago
Made "parachute" solid ground checks & underwater checks only apply to parachutes
1 Year Ago
Redone limited shelter list setup for removal/addition
1 Year Ago
Fix diving tank not right clicking to equip when wearing chest armor (will correctly unequip armor & equip diving tank)
1 Year Ago
Removed reliance on owner id
1 Year Ago
Added protobuf messages
1 Year Ago
Prevented client error on join. Ensured key exists in list before checking count.
1 Year Ago
WIP 3rd person anim code. RPC tweaks/checks.
1 Year Ago
Reduce weight scaling of backpacks dropped in the world to prevent rowboats capsizing instantly Max weight 1kg per slot and only apply 50% of the weight of each item inside
1 Year Ago
3p anim updates
1 Year Ago
override update
1 Year Ago
stopped vm casting shadows
1 Year Ago
3p folder changes
1 Year Ago
added 3p anims & updated override controller
1 Year Ago
fix 2
1 Year Ago
speargun entity offset fix
1 Year Ago
3p anim and override controller updates
1 Year Ago
Merge from metal_detector
1 Year Ago
Merge from main
1 Year Ago
Merge from light_test
1 Year Ago
merge from sky_lantern_height_fix
1 Year Ago
merge from nvg_fisheyedistortion_fix
1 Year Ago
merge from cactus_vs_scientist
1 Year Ago
merge from switch_passthrough_fix
1 Year Ago
merge from waterpump_grav_combiner_fix
1 Year Ago
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1 Year Ago
Clean up logs
1 Year Ago
Parent merge
1 Year Ago
Diving tank now goes in backpack slot Diving tank still conflicts with chest armor slot
1 Year Ago
More experimental industrial changes - added the ability for an industrial transfer to pause a transfer mid-way through and resume on the next tick The transfer stores it's current status (eg. we're transferring input 3 to output 8) and then resumes from that point This should have no impact on the splitting behaviour, it just spaces it out over more time
1 Year Ago
Redone and broke shelter map markers again
1 Year Ago
When backpack is dropped on ground add weight of items inside it to backpack This prevents transfering backpacks with vehicles instead of dropping all items onto vehicle individually
1 Year Ago
Fixed client build issue - still to fix marker loading
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Merge from reduce_held_entity_item_counts
1 Year Ago
Further adjustments to overall vendor list
1 Year Ago
Add -noconsole command line option to disable the console handling on windows dedicated servers Note you will not be able to type in commands with this, but reading stdout will work as expected instead of having things duplicated
1 Year Ago
Aspect ratio fitted scrollview
1 Year Ago
network++
1 Year Ago
merge from backpacks
1 Year Ago
Disable UI
1 Year Ago
player update. exported/set up grenade launcher anim set and populated its holdtype override controller with the new anims
1 Year Ago
Clean up
1 Year Ago
Dynamically pick correct heading
1 Year Ago
Some refactor
1 Year Ago
merge from 3p_speargun_offset_fix