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134,374 Commits over 4,293 Days - 1.30cph!

10 Months Ago
merge from jungle_dlc
10 Months Ago
Improve foliage cell culling with heights, allowing proper camera plane culling using AABB bounds check. Now using a fixed bounds around camera based on grass distance where cells will be culled and bounds shrinked for the compute pass.
10 Months Ago
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10 Months Ago
fixed leaking tarp parts on bamboo barrel texture
10 Months Ago
make underwater colors/scattering much more consistent with water surface also make water surface from below look better/more consistent with top for translucent water
10 Months Ago
hooked up jungle dlc sprays
10 Months Ago
Testing a distance glow method on big cat eyes. Fades out at close range.
10 Months Ago
renamed half height bamboo shelves and rebuilt manifest
10 Months Ago
better naming for emojis
10 Months Ago
added updated jungle emojis
10 Months Ago
Stick the MainMenuSystem component on the new menu so we can toggle it in game with esc
10 Months Ago
set up wip jungle emojis and moved to better folder structure
10 Months Ago
prefab header and social
10 Months Ago
converted mining warehouse
10 Months Ago
converted lighthouse
10 Months Ago
changed steam# on spray skins to be in line with other items
10 Months Ago
set up floor half shelves sitem
10 Months Ago
Make SamplePositionsInDonutShape static as it doesn't use any instance state
10 Months Ago
converted supermarket + some material tweaks on glass
10 Months Ago
added wood armor legs skinnable asset, renamed cocoknight armor legs to cocoknight armor pants, set up skin asset
10 Months Ago
converted gas station monument
10 Months Ago
wood armour jacket (chestplate) skinnable setup, and cocoknight armor torso set up as skin asset. Renamed cocoknight armor torso to cocoknight armour jacket
10 Months Ago
Update: ProfileBinViewer can now grok the new profile .bin files Tests: opened bin profile from editor
10 Months Ago
itemname correct on wood armor gloves skin asset
10 Months Ago
temp forcing a rename
10 Months Ago
hat woodarmour skinnable asset setip, and cocoknight armour skinnable setup
10 Months Ago
Update: rewrite ServerProfile exporters to work with new data layour - expanded unit test - Core binary should be the same, but copied from the freshest release build - purposefully borked ProfileBinViewer - will fix next Tests: unit tests & took a snapshot on craggy
10 Months Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #3
10 Months Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #2
10 Months Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both
10 Months Ago
fixed world model outline on jungle rock
10 Months Ago
Fixed smoothed points ending up under the terrain Placeholder material
10 Months Ago
toggled hide in workshop upload on high external stone wall
10 Months Ago
Hunter vision buff reveals the trails
10 Months Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
10 Months Ago
merge from wood armour gloves
10 Months Ago
vine_animation_setup -> jungle_update
10 Months Ago
Added 3p vine and vine descend animations
10 Months Ago
rebuilt mannifest
10 Months Ago
First pass viewmodel camera animations for all pistols
10 Months Ago
Updated materials and textures for wood armour gloves
10 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
10 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
10 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
10 Months Ago
Bamboo Salvaged Shelves - Small textures update
10 Months Ago
add vine 1st person decent animation
10 Months Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
10 Months Ago
restore changes
10 Months Ago
merge from jungle_update
10 Months Ago
Smooth the line renderer lines into nice curves