reporust_rebootcancel

130,740 Commits over 4,232 Days - 1.29cph!

1 Year Ago
Can now use hammer and tool gun with shield (can only repair)
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
merge from qol_io_rotation
1 Year Ago
vendingmachine_transaction_history -> main
1 Year Ago
Also includes: - Sound light - Sprinklers - Igniter - Water pump - Debug power generator
1 Year Ago
main -> vendingmachine_transaction_history
1 Year Ago
Support BP's in stats
1 Year Ago
Ice sculpture item setup
1 Year Ago
Merge from launcher reload bug
1 Year Ago
Enabled rotation before deployment for the following electrical items: - Electrical branch - Splitter - Button - Blocker - Root combiner - Memory cell - HBHF Sensor - Audio alarm - RAND switch - Simple light - Siren light - Flasher light - Laser detector - Pressure pad - Tesla coils
1 Year Ago
Client compile fix
1 Year Ago
Merge from launcher reload bug
1 Year Ago
Swapped to virtual item icon on feed entries
1 Year Ago
Fixed double reload still possible on flamethrower
1 Year Ago
Merge from scrap_exchange_dynamic_pricing
1 Year Ago
Merge from launcher reload bug
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed fractional reloading not working
1 Year Ago
- Add the UI to display customer stats - Save/Load customer stats
1 Year Ago
Merge from main
1 Year Ago
Fixed vending machines not properly applying scrap received multiplier
1 Year Ago
- Register all customers who buy (only on serverside) - Made filters to find best customer, unique customers and repeat customers (all anonymous)
1 Year Ago
Save/Load purchase stats
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Stop weird green leaking
1 Year Ago
- Set correct repair ent - Manifest again
1 Year Ago
block impact fx hooked up properly (ice sprays ice, wood sprays wood)
1 Year Ago
merge from main
1 Year Ago
- Fixed some spacing issues - Fade out green on most revenue and total sales
1 Year Ago
Bunch of work to ensure perfect alignment no matter the combination of elements enabled/disabled on the feed entries
1 Year Ago
Added scrollview around listings
1 Year Ago
Siege tower gibs. Updated plank texture
1 Year Ago
codegen
1 Year Ago
merge from hackweek_car_radio
1 Year Ago
Minor mat tweaks for other TODs
1 Year Ago
Optimized the crap outta these texture parameters. Did something minor to the prefab that I already forgot what was. Cold fume timings.
1 Year Ago
Organized files & moved only those that we use out of the test_material folder.
1 Year Ago
Car radio can now be picked up with a hammer if you are authorised on the car's codelock (or the car doesn't have a codelock)
1 Year Ago
Subsurface tweaks & slight shifting around to make the block>base transition less seamy. Moved SSS profile to the Iceblock folder.
1 Year Ago
LOD tweak. Shadow proxy setup to mitigate TOD flickering.
1 Year Ago
Slowed cold fumes.
1 Year Ago
Added BindRendererBounds for SSS Ice material tweak
1 Year Ago
Wall blend tests for ziggurat. More work on walkway kit. Set dressing.
1 Year Ago
Update: Delete the symlink on end of test run This was previously causing deletion of blobs on unity close/open Tests: ran LoadProcTest couple times
1 Year Ago
Fixed impacts.
1 Year Ago
assigned impact effect to WIP effect
1 Year Ago
Add a bunch of safety checks, utility methods and convars