106,714 Commits over 3,836 Days - 1.16cph!
Low grade is now researchable in the repair bench for use in the crafter
Merge Main -> Attack Helicopter
Further WIP attack heli setup
▊▄▍█▌▆ ██▇█▊▇▌ & ▄█▄█ ▉▆▆▇ ▄▆▇▋▌▇ ▆▄▇▊▋▄▅ ▇▋ ▌▋▇▊▍
Sounds for industrial crafter, industrial conveyor, electric furnace, and pipe tool
Fix GC counting for every single frame
merge from main -> rust_metrics
Subtracting multithreaded_networking_2 (problem with world.transfer)
Bespoke tuning for Procmap's shore gradient.
merge from canvas_disabler_2 -> experimental
Texture levels & mat tweaks.
Merge from canvas_disabled_2 to main
Testlevel properly coast splatted
Foam composite
cobblestone road models texturing
level backup
Pre-levels checkpoint for foam
Merge subtract to canvas_disabler_2
Another attempt at using the new server build target
update peg positioning and tool to work with new placement stuff.
Merge from multithreaded_networking_2 (disabled by default)
Fixed DemoClient not returning NetRead to pool
Swap Weapon will now attempt to fit the held weapon to the rack using an alternate rotation/position if it will fit that way
Check valid and apply same rotation when using swap weapon if possible.
Fix a situation where the rack would steal a weapon.
Merge from pistol_slide_remerge2
Merge from pistol_slide_states
Cherrypick
77886, ignoring merge tracking
Merge from pistol_slide_states
Cherry pick
77900, ignoring merge tracking
talk_05 cinematic anim + tweaks to talk_04 compression
Gesture anim project backup
Basic attack heli vehicle setup
Attack heli item (for repairs) and icon. Attack heli prefab WIP.