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143,566 Commits over 4,413 Days - 1.36cph!

1 Year Ago
put mie scattering in remaining far field
1 Year Ago
Tooltip images
1 Year Ago
Ensure build looks in the correct path
1 Year Ago
Settings tooltip setup
1 Year Ago
Call patch assembly anytime scripts reload
1 Year Ago
1. New token for pure warming tea, 2. renamed cooling tea to basic cooling tea 3. adjusted min and max temp values for warming and cooling teas.
1 Year Ago
fog light color includes ray color
1 Year Ago
1 Year Ago
Renamed UISettings class
1 Year Ago
Gameplay settings
1 Year Ago
Better search bar behaviour: center scroll rect on the best match, fade out the other settings
1 Year Ago
Settings menu dropdown, cleaned up styles
1 Year Ago
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
1 Year Ago
Decay menu options
1 Year Ago
further adjustment
1 Year Ago
Set large furnace and small refinery as demolishable for initial testing.
1 Year Ago
Codelock leak tightness improvements.
1 Year Ago
1 Year Ago
Electric furnace tweaks.
1 Year Ago
cloud/atmosphere/fog interactions, shadows on biome fog
1 Year Ago
Settings scrollbar Toggle tweaks
1 Year Ago
IO bugfixes batch 1
1 Year Ago
erosion changes - retuned erosion again to allow better channel carving, while maintaining control - new method for terrain splatting that relies on calculating delta gradients from erosion heightmap delta, allows control to paint thin channels without painting large flat sections
1 Year Ago
Wallpaper floor & ceiling pack - added and removed items, cleaned up folders
1 Year Ago
Wallpaper floor & ceiling pack - updates and tweaks
1 Year Ago
Removing extra default material from coco torso fbx
1 Year Ago
Jungle biome distribution teaks & fixes
1 Year Ago
Settings menu progress
1 Year Ago
Added material design icons font for RustIcon The icon picker doesn't work with that character range though, can only select them by name for now
1 Year Ago
Cocoknight setup
1 Year Ago
WIP moving demolish functionality from StabilityEntity to DecayEntity so more things can use it.
1 Year Ago
Cocoknight update
1 Year Ago
Cocoknight update
1 Year Ago
Re-enable texture streaming jobs
1 Year Ago
main -> new_menu
1 Year Ago
Updating coco armour female torso prefab with new mesh
1 Year Ago
Re-enable bootstrap check
1 Year Ago
main -> syncvars
1 Year Ago
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1 Year Ago
texture resize + optimisation
1 Year Ago
Add inventory page
1 Year Ago
1 Year Ago
bee catapult bomb basic prefab setup LODs
1 Year Ago
Improved terrain blend map and pushed road connections away from jungle_ruins_c in order to limit terrain deformation from nearby paths
1 Year Ago
Separating coco armour torso mesh and updating viewmodel prefabs
1 Year Ago
Setup options styling on main menu
1 Year Ago
Missed files
1 Year Ago
Tab system Wired up home and play Animation transitions