reporust_rebootcancel

156,637 Commits over 4,566 Days - 1.43cph!

12 Months Ago
Added laser detector tests
12 Months Ago
Update: spectator's snapshot queue is cleared when switching between far-away targets This should speed up switching around on a server. Doesn't help if the network write queue is backed up Tests: on a 2k procgen map and fast noclip, flew around the island to load up the snapshot queue, then spectated on a player that's on the other side of the island. Observed player moving.
12 Months Ago
compile fixes
12 Months Ago
anim setting and mask updates for various mount animations
12 Months Ago
Knights armour helmet repose
12 Months Ago
update puzzle_reset_changes/military_tunnels
12 Months Ago
Shrink water treatment puzzle resets slightly S2P
12 Months Ago
merge from boat_building
12 Months Ago
Dome shrink puzzle reset from 60m -> 6m S2P
12 Months Ago
Occlusion gymnastics.
12 Months Ago
Harbor 2 shrink puzzle reset 50m -> 7m S2P
12 Months Ago
Harbor 1 shrink puzzlereset from 60m -> 7m S2P
12 Months Ago
Unfuck
12 Months Ago
trimming on FC4, FC2 S2P FCs
12 Months Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
12 Months Ago
Merge from refactor_creation
12 Months Ago
turret_viewmodel -> naval_update
12 Months Ago
corrected Sail's CacheIsWindBlocked check to handle realmed colliders - tried batching this but there's not enough casts for it to be worth the overhead
12 Months Ago
Turn off viewmodel for now
12 Months Ago
comments
12 Months Ago
Remove double call to cache parts when loading. Fix trigger issue.
12 Months Ago
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12 Months Ago
Combine create and load init, remove now redundant duplicated code.
12 Months Ago
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12 Months Ago
Metal Plate LODs - Male/Female
12 Months Ago
FC3 s2p
12 Months Ago
fixed incorrect material definitions block on a walkway prefab fat trimming casino barge set dressing on the ground floor
12 Months Ago
Undo: 135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem Tests: editor compiles
12 Months Ago
wip cleaning up creation code
12 Months Ago
Roadsign pants LODs + fixed normals
12 Months Ago
merge from untranslated_strings_fix
12 Months Ago
Fixed untranslated strings showing the token instead of defaulting to English
12 Months Ago
vendor_ui_drone_accesibility -> main
12 Months Ago
more stomped map fixes
12 Months Ago
Reducing per pixel complexity on FC materials - pass 2
12 Months Ago
merge from fix_colourpicker_gradient -> main
12 Months Ago
Fixed broken drone phrase
12 Months Ago
Fix colourpicker not adjusting to linear colour space
12 Months Ago
Rverted a bunch of the stomped drone changes
12 Months Ago
boat engines don't apply force when boat isn't in water
12 Months Ago
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12 Months Ago
Reducing per pixel complexity on FC materials - pass one of a few
12 Months Ago
Fix merge conflicts
12 Months Ago
Merge from horse_medsyringe_healing
12 Months Ago
Fix horse buff icons not disappearing on the client when the modifier gets removed Rebalance speed boost following feedback
12 Months Ago
merge from hackweek_automatedtesting
12 Months Ago
Added commands to print the test list in a readable format Code cleanup