reporust_rebootcancel

153,656 Commits over 4,536 Days - 1.41cph!

12 Months Ago
Removed beach entities on tropical1, kept the meshes only for now S2P
12 Months Ago
merge from naval_update/island_scenes
12 Months Ago
Renamed deep sea tutorial island
12 Months Ago
New 50 cal bounds
12 Months Ago
Changing number of threads via convar will properly end the active threads and create new ones, remove unused fields, re-hook loading from save if it exists
12 Months Ago
Disable 50 cal colliders for now Was intersecting with the PT Boat
12 Months Ago
Fix bone name collisions with my crappy year old tool
12 Months Ago
▇ ▆▊▋▍▋ ▄█▌▇▉▄▌ █▅ ▇▄▋▇▍▊▌█▆▌▌▅▍▆▅█▌▄
12 Months Ago
Merge from naval_missions
12 Months Ago
Reapply monument changes
12 Months Ago
▋ ▋▅▋▊█ ▋▍▆█▌▅█ ▌▊ ▆▍▊▆▄▄▊▉▉█▊▌▌▌▅▊▉▍ ▍▋▅▆▋█
12 Months Ago
tarp fixes and added new variations
12 Months Ago
Further pivot point and spawn point refinements
12 Months Ago
▄ ▋▆▆█▆ ▊█▇▍ ▋▊▊▅▋▍▄▇▄▇▄▍█▄▋▅▌█▍▉▄▋▅▋▆▌█▄▆▆▄█▊ ▊ ▆▌▌▆▍▄█▉▋▇█▅▆▅█▇█▅█▌▌▄█▌▍▌█▄▄▋▇▊▆▋▌
12 Months Ago
▉ █▉▄▄█▅▍ ▆▉▍▌▍▊ ▄▆▊▊▍▍▍▊▆▋▊█▍▌▊▋▊█▋▋▍▌▊▇▅▋▆▆ ▄▉▊▄█ ▆▌▌▇▅▄ ▅▆▌▅▌▇▉█▇▆
12 Months Ago
▄ ▅▌▋▉▉▋▇▄ ▅▆▅▆▅▇ ▊▆▄▍▉▌█▄▇▉▌▄▆▇▍▇▅▇▋▉▌▋▊▍▅█▍▉█▅▅▅▆
12 Months Ago
▍ ▉█▇▊▋ ▌▇▌█ ▋▉▌▅
12 Months Ago
█ ▆▋▅▆▍ █▌▋▄ ▄▋▅▉▆▋▍▆▌██▊▉▇▆▌▉▇▉▉▅▇▅▊▉▊▆▊██▅▄▋
12 Months Ago
▍ ▍▄▍▋▄▍▇▉ ▋▇▍█▄▉▅ ▉▉▌▄▆ █▇▍▅▆▊▋ ▆▊▌▅▋▊▅▊█▍▆▌█▌▆▄▄▊▋▅▇▆▋▌█▅▆█▉ ▄▌▉█ ▅▅▍ ▌▅▆▌▌▍▊▉ ▇▍▊█▆ ▇▍▉ ███▄▍▍ ▊▊█▋ ▄█▅▋█ ▆▋▇▅▌▇▍ ▇█▉▅▉█▉▋
12 Months Ago
Tropical island1 setup
12 Months Ago
Merge from /main/vm chainsaw update
12 Months Ago
Improvised walkway LOD/COL/Prefab progress
12 Months Ago
Random materials
12 Months Ago
Make an actual item for the 50cal turret rather than using an m249
12 Months Ago
merge tropical1_prefab to deep_sea
12 Months Ago
Setup s2p for tropical1, bake the prefab
12 Months Ago
Imported audio files for the boat wheel deployed,ui grab, ui drop, turn loop, start turning, stop turning. Implemented those in code into the file SteeringWheel.cs.
12 Months Ago
Bake terrain mesh with LODs for tropical_1
12 Months Ago
Shadow cascades are now set to a minimum of 2 to minimize light leaking
12 Months Ago
Disabled map in the deep sea
12 Months Ago
Merge from naval_update
12 Months Ago
12 Months Ago
merge terrain to mesh utility into deep_sea
12 Months Ago
12 Months Ago
merge from naval_update/deep_sea/portal_effects
12 Months Ago
merge from naval_update/deep_sea
12 Months Ago
Merge from boat_building
12 Months Ago
Added a list of prefabs for islands and cities instead of using paths
12 Months Ago
Merge from parent
12 Months Ago
Codegen
12 Months Ago
Fixed project opening in safe mode: Deleted code in ResetStaticFields.cs to enable codegen. Ran codegen.
12 Months Ago
merge from naval_update
12 Months Ago
Phrases update
12 Months Ago
Compile fix
12 Months Ago
Fixed phrase conflict in PickupErrors
12 Months Ago
Merge from main. (taking oilrig changes from main)
12 Months Ago
naval_update -> naval_update/gun_turret
12 Months Ago
Merge from monument_notification_sounds
12 Months Ago
Increment network protocol for new RPC's
12 Months Ago
Bug fix for a selection of player update animations