reporust_rebootcancel

126,678 Commits over 4,109 Days - 1.28cph!

1 Year Ago
Strip out the effect player stuff from UIEffect
1 Year Ago
Merge from main -> full_server_demos
1 Year Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
1 Year Ago
Set videos for nomad, lumberjack, and arctic packs
1 Year Ago
Keep the item icons square on the takeover screens to prevent them from looking stretched
1 Year Ago
Use different prefabs for limited and general tab Implement reveal transition per item icon
1 Year Ago
Add cover video component
1 Year Ago
Imported Minigun Textures Setup Minigun Materials Applied Minigun Materials to viewmodel
1 Year Ago
Itemstore Item prefab
1 Year Ago
Hook up buy button on the modal
1 Year Ago
player update. flashbang/beacon/f1/survey grenade entity edits to hold correctly in hand and use r prop bone
1 Year Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
1 Year Ago
Harbor 1 grounds c prefab
1 Year Ago
Store Item prefab design changes
1 Year Ago
Harbor 1 scene cleanup Finalized ground meshes
1 Year Ago
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1 Year Ago
Fixed vendor clusters not opening in marketplace
1 Year Ago
Fixed the color check when updating nameplates text color
1 Year Ago
Don't show server wide event toasts to players on tutorial island
1 Year Ago
player update. edited satchel/timed explosive entitys so the player holds them correctly
1 Year Ago
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
1 Year Ago
player update. holdtype syringe override controller updated with latest idle pose
1 Year Ago
Add analytics to track tutorials started, completed and quit mid-way If quitting, track which mission was currently active debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
1 Year Ago
Store Modal Overlay styling and animation, store header image
1 Year Ago
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1 Year Ago
player update. holdtype wire override controller updated with latest idle pose.
1 Year Ago
Fixed unnecesary nameplate vischecks when you're not in a team
1 Year Ago
Added ESPCanvas.DisplayDistanceMultiplier replicated convar, allowing servers to modify the distance at which nameplates become visible
1 Year Ago
player update. edited small water bottle entity bottle position so the player holds it correctly
1 Year Ago
player update. using updated idle pose on keycard holdtype override controller and updated generic deploy prefab to use r_prop
1 Year Ago
Hide screens if the player is not authed
1 Year Ago
merge from main
1 Year Ago
merge from tutorial_island
1 Year Ago
Merge from cinematic_tool_branch_swap
1 Year Ago
Re-enable copyLocalPlayer convar
1 Year Ago
Cleanup and merge conflict resolving
1 Year Ago
Merge from cinematic_tool_branch_swap
1 Year Ago
Added the following editor only cinematic tools that already exist on cinematic (will cause conflicts when merging to media_projects, will fix that next): LODStripper MaterialDumper PlayerCopyTool SceneCameraLock
1 Year Ago
Protocol++
1 Year Ago
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1 Year Ago
Remove commented code
1 Year Ago
Merge store-ui -> main
1 Year Ago
Backups
1 Year Ago
NPC angry anim tweaks. Updated NPC seed number
1 Year Ago
Fix for more skinviewer skins that we're showing up in some situations
1 Year Ago
Fixed DLC store 2D icons
1 Year Ago
Fixed 3D pack icons not stretching anymore
1 Year Ago
Parent merge
1 Year Ago
Fixed invisible Tomaha in skin viewer when in-game
1 Year Ago
Merge from main