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107,043 Commits over 3,836 Days - 1.16cph!

3 Years Ago
Get TrackSpeed properly, taking train cars that are facing backwards into account
3 Years Ago
Train coupling WIP
3 Years Ago
Train coupling WIP
3 Years Ago
Compile fixes
3 Years Ago
Protobuf
3 Years Ago
Merge from powerline_zipline
3 Years Ago
Add a new entity at the end of each zipline that renders the last half of the zipline (this will resolve the zipline disappearing when arriving at the end of a very long zipline) Disable this behaviour in demos for backwards compatibility reasons
3 Years Ago
WIP train coupling
3 Years Ago
Improved player rotation when travelling on a zipline that goes via another powerline
3 Years Ago
Add an analytic for using ziplines
3 Years Ago
Add a tip to explain holding forward to accelerate
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Playblast changes
3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
fix red dog tag typo
3 Years Ago
merge from dog_tags
3 Years Ago
neutral dog tag setup setup
3 Years Ago
Finalizing down towards the new desert.
3 Years Ago
More accurate occlusion / caustics pass
3 Years Ago
merge from main
3 Years Ago
missing albedo
3 Years Ago
changed up dogtags to use paintable mask to be tintable to any colour, removed old red and blue albedos, added plain variation (but kept metal rough the same so it really does look plain)
3 Years Ago
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3 Years Ago
merge from general_qol - These are minor fixes
3 Years Ago
stairs prefabs better fitment with door and window inserts fixed offset on triangle stairs
3 Years Ago
Merge Rail Network -> Coupling
3 Years Ago
ProjectSettings fix re previous commit
3 Years Ago
Set track speed correctly on secondary cars. A few other fixes
3 Years Ago
Fix being able to get on the zipline when facing the wrong direction
3 Years Ago
Merge from main
3 Years Ago
Merge Rail Network -> Coupling
3 Years Ago
Compile fix
3 Years Ago
Fix missing MaxVelocity on client preventing zipline audio from working
3 Years Ago
Merge Main -> Rail Network
3 Years Ago
Updated native plugins to fix missing ogg encoder error when using a cassette recorder
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Fix accepting and declining clan invitations not working
3 Years Ago
Fix some UI inconsistencies between the different tabs Highlight rows in all tables except the logs
3 Years Ago
Recolor the empty and invites sections of the clan UI Show clan banner color on invitations because why not
3 Years Ago
Merge clan changed events if one is already queued up Set scroll sensitivity to something reasonable
3 Years Ago
merge from main
3 Years Ago
Fade in/out the loading indicator so it doesn't flash the screen every time you do something Add in a button to cancel editing the motd and reset it
3 Years Ago
Fixed riverside topology not generating
3 Years Ago
Set up clan UI to open and switch like the inventory/crafting screens
3 Years Ago
Hide the settings tab if the player doesn't have permissions for anything there Formatting for clan color changes in the log Make NeedsKeyboard.AnyActive return true if any textbox is focused (let me know if there's a better way or any issues with this)
3 Years Ago
Show motd author and how long ago it was last updated on the UI