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122,144 Commits over 4,048 Days - 1.26cph!

3 Years Ago
Make balloon engines have different levels of fires
3 Years Ago
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3 Years Ago
added 9th and 10th birthday balloon textures, updated material to show 9th birthday
3 Years Ago
wip ammo
3 Years Ago
Turned arid biome into lava biome by tweaking terrain config Some basic lighting and dressing of the core with temp meshes
3 Years Ago
wip
3 Years Ago
Fixed build errors
3 Years Ago
Camera position and rotation can be copied between plays (even if it doesn't look like it). Scene updates
3 Years Ago
Cherrypicking 76478
3 Years Ago
Handle some errors when using paste component values, skydome rotation can be stored
3 Years Ago
Cake wall textures
3 Years Ago
ModelViewer scene settings match default Rust settings
3 Years Ago
can now throw weapons onto racks
3 Years Ago
Another attempt to fix phrases
3 Years Ago
WIP support for servers to provide their own emoji's, still not working
3 Years Ago
Mark more LOD as dynamic so they update while moving
3 Years Ago
Reduce iterations through full emoji list Don't use the wood icon if the given string doesn't match any emoji's
3 Years Ago
Precache all possible emoji's for faster runtime use
3 Years Ago
Automatically set layer of objects in Model holder so they don't show up in reflections, updated scenes
3 Years Ago
Added sky settings
3 Years Ago
Gingerbread slash/bullet/blunt FX prefabs. Snow machine refresh WIP
3 Years Ago
Added options for NGSS softness, added canvas prefab for overlays, added glock scene
3 Years Ago
ModelViewer scene updates
3 Years Ago
Added bloom and tonemapping options
3 Years Ago
Cherrypicking 76373 76405 76422 76449
3 Years Ago
Remove mono.cecil loading & resaving debug symbols, instead don't load .pdb
3 Years Ago
subtract 76412
3 Years Ago
Added sharpness/vignette settings
3 Years Ago
Merge from main -> harmony_qol
3 Years Ago
Added distortion options (chromatic aberration and barrel/pincushion)
3 Years Ago
Setup vertical mount weaponrock colliders
3 Years Ago
Phrase fixes
3 Years Ago
Can now take weapons directly from the rack
3 Years Ago
Added dof settings
3 Years Ago
Clamp the aspect ratios
3 Years Ago
Merge from main
3 Years Ago
Added existing overlays (rule of thirds, golden ratio, crosshair, aspect ratio) and new safe frames overlay
3 Years Ago
Fixed some foam issues, added normal scaling to lake / river shaders
3 Years Ago
Fixed caustics projector error
3 Years Ago
WASD movement, in case anyone uses it
3 Years Ago
Set switch LOD to dynamic
3 Years Ago
Add seperate gameobject with rigidbody, apply forces to that and copy position back over
3 Years Ago
Added server.netprotocol convar that prints the server protocol tag (rak for raknet or sw for steamworks)
3 Years Ago
Frame selected on start, some cleanup
3 Years Ago
Properly encapsulate bounds of target object and FOV to frame selected
3 Years Ago
horizontal mount weapon rack
3 Years Ago
initial maincamera parameters
3 Years Ago
renaming
3 Years Ago
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3 Years Ago
Merge from SteamNetworking_ByDefault