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121,138 Commits over 4,018 Days - 1.26cph!

54 Days Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
54 Days Ago
crafting_update -> bees
54 Days Ago
Improved reliability of temperature score on beehive
54 Days Ago
trumpet tree material tweaks
54 Days Ago
Terrain4 tweaks / jungle ground color overlays
54 Days Ago
Ground plants / mimosa
54 Days Ago
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54 Days Ago
Merge from bee_grenade2
54 Days Ago
Fixed orientation issues with the jar impact splatter. Added honey splat and more directionality. Removed FX offset because RNG rotation on projectile.
54 Days Ago
Condenser Tank LODs
54 Days Ago
viewmodel - edited ironsight intro curve & speed (for testing purposes)
54 Days Ago
blowpipe world model Lods and prefab update
54 Days Ago
exported edited crocddile animations
54 Days Ago
Prevent tigers from roaming too far from the jungle or spawning outside of it (using forests as placeholder for jungle)
54 Days Ago
merging lead desc again as it didnt work the first time somehow
54 Days Ago
Remove server ddraw
54 Days Ago
Ensure eat is the primary behaviour
54 Days Ago
Orchid, rose, sunflower, wheat placement meshes.
54 Days Ago
Change honeycomb cook time to 2 seconds so it doesnt look like a 10x server when cooking
54 Days Ago
Setup proper protection for beehive so it doesnt break in 4 bullets
54 Days Ago
Make crocodile waddle back to water if they strayed too far from it during a chase
54 Days Ago
bees -> bee_grenade2
54 Days Ago
Make GetCoarseVectorToShore more explicit and intuitive (no need to remap Y to Z and to extract distance from Z anymore)
54 Days Ago
Merge: from texttable_allocs - Replacing old TextTable with the new one that allows deferred formatting and avoids allocs Tests: new unit tests and manual invoke of server.playerlistpos and status commands on Craggy
54 Days Ago
Optim: replacing old TextTable with the new one - Updated Server.GetPlayerListPosTable to new APIs Synthetic test of `playerlistpos` for 200 players on Craggy runs in 0.5ms (instead of prev 5ms) and 99% less allocs. Tests: Started Craggy in editor with a synthetic test. Also used a couple TextTable rcon commands
54 Days Ago
Lens dirt, motion blur and sun shafts tooltips
54 Days Ago
Update: make logic match `shouldPadColumns` meaning it was doing the inverted logic before, but didn't affect tests since they used old values before the rename. Tests: ran unit tests.
54 Days Ago
More visibility improvements: - Forced motion vectors off - Larger base size, with a strict max screen size: For better mid range visibility.
54 Days Ago
Tooltip fixes
54 Days Ago
Update: adding extra perf test to track shouldPadColumns influence - Also renamed isForJson to shouldPadColumns Shows 6x perf impact between no pad and pad. Makes sense, since for some types we need to do string formatting and that's heavy. Tests: ran the tests.
54 Days Ago
Dragged out backend fade because screen space scaling.
54 Days Ago
Merge from crafting_update
54 Days Ago
Fixed debug.clearPlayerModifiers typo
54 Days Ago
Update: Add deferred formatting for more types (uint, long, ulong, double, vec3) - Extended tests to cover these cases Tests: ran unit tests
54 Days Ago
Min size up +0.0005 for good measure.
54 Days Ago
Setup the FX for the viewmodel renderer, but left it disabled because a step is missing.
54 Days Ago
Snake scale and colour balances
54 Days Ago
Modal styles and reveal transitions
54 Days Ago
Implemented new Honeycomb Worldmodel
54 Days Ago
Rework crocodile intimidate to be like an alternate combat idle instead of a custom animation state, more consistent with the tiger and easy to reset on pooling + no RPC required
54 Days Ago
Condenser tanks LOD0
54 Days Ago
honeycomb -> bees
54 Days Ago
Optim: don't allocate when writing values via JsonTextWriter - also exposed a `stringify` param that can avoid string conversion Tests: ran unit tests
54 Days Ago
viewmodel - set up idle states as blendtrees for ADS support
Rin
54 Days Ago
Phrases
54 Days Ago
Update: revert back to Newtonsoft.Json - Temporarily reverted the TextTable in use to original version to validate via tests We have to o many json serialization impls, so going to avoid trying to add a new one. I'll have to check if I can rip out the stale dll or not. Tests: ran the unit tests
54 Days Ago
removed duplicated crossbow files from blowpipe folder
54 Days Ago
Merge from crafting_update
54 Days Ago
Merge from cookingv2