reporust_rebootcancel

140,399 Commits over 4,383 Days - 1.33cph!

60 Days Ago
Fix for rotated sails on edges sometimes getting destroyed when something is picked up.
60 Days Ago
set vampire stake entity to use r prop, zero'ed weapon root and set holdtype to bone knife
60 Days Ago
Assign BBS OwnerID correctly when placed via steering wheel deploy & edit. Assign OwnerID to PlayerBoat when created. Did my // TODO "but not on patchday" comment: removal of accidental, unnecessary and unrelated SendRespawnOptions on BBS
60 Days Ago
set component boxes to hidden on f1
60 Days Ago
created component box pack sitem, temp icon, created and set up skinnable sitems for each component box, hooked up, rebuilt mannifest
60 Days Ago
Clear busy flag when loading BBS
60 Days Ago
Fixed string lights slack not hanging using world pos
60 Days Ago
merge from naval_update/io_boats
60 Days Ago
remove submergedFraction condition from buoyancy waking, it's not updated while it sleeps and can brick it
60 Days Ago
merged from buoyancy_sleeping_brick_fix
60 Days Ago
set m15 entity to use r prop, zero'ed weapon root and set holster position
60 Days Ago
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60 Days Ago
renamed component_storage_boxes folder
60 Days Ago
created pack sitem
60 Days Ago
Meds Box - updated gibs and corpse mesh
60 Days Ago
comps box updated textures and icon
60 Days Ago
merge from divesite_spawn_optim
60 Days Ago
added +- 30s jitter to Junkpile timeouts, should spread divesites respawning over 30 seconds instead of all on the same frame
60 Days Ago
merge from divesite_spawn_optim
60 Days Ago
merge from indirect_instancing
60 Days Ago
rebase on main
2 Months Ago
Cache the hand IK pos/rot in Update and then apply them in UpdatePlayerModel, more accurate
2 Months Ago
Ballista right hand IK now reflects rotation Updated right hand IK target on static and mobile ballista
2 Months Ago
Remove the ShieldHeldEntityOffset component from the python Add ShieldHeldEntityOffset to HCR
2 Months Ago
Include magnet crane and door animations in server build
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Fix biome layer getting removed somehow from material
2 Months Ago
Merge from fix_console_log_startup
2 Months Ago
Merge from parachute_hotbar
2 Months Ago
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2 Months Ago
Merge from boat_aim_sway
2 Months Ago
Merge from growable_menu_changes
2 Months Ago
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2 Months Ago
Preserve the RMB behaviour when cloning plants
2 Months Ago
Merge from main
2 Months Ago
double_voicechat_fix -> main
2 Months Ago
Ensure duplicates arent added with secondary connections. Can be expensive in certain cases but doesnt run 24/7
2 Months Ago
Player model equip tool no longer requires a PlayerModel, will work on any hierarchy with a l_prop, r_prop, l_hand and r_hand
2 Months Ago
Merge from pm_equip_tool
2 Months Ago
merge from naval_update/io_boats
2 Months Ago
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2 Months Ago
Change foliage_instancing to shader feature
2 Months Ago
Continue to apply boat based sway while firing
2 Months Ago
Merge from main