194,205 Commits over 4,079 Days - 1.98cph!

5 Years Ago
merge from Halloween_2020
5 Years Ago
Make the WorkCart monitor more visible
5 Years Ago
Merge from voiceprops
5 Years Ago
Merge from main/camera_recording
5 Years Ago
WorkCart actually starts/stops engine, uses fuel. Monitor updates to show fuel amount.
5 Years Ago
Tweaked positioning of label on default trophy and table trophy
5 Years Ago
Changed skull trophy text material to a lit version so it responds to light
5 Years Ago
Scene backup
5 Years Ago
Added fuel system, fuel interaction, and engine controller to Workcart. Network++
5 Years Ago
Fixed merge issues
5 Years Ago
Test map edit, remove the modular cars
5 Years Ago
Merge from main
5 Years Ago
Remove unused Minicopter code
5 Years Ago
Convert minicopter to use my shared vehicle engine class as well, since it uses the same startup -> run -> stop engine states
5 Years Ago
Added demo.startrecordingcamera and demo.stoprecordingcamera to manually record camera movements to a file, not synced to a demo
5 Years Ago
Added demo.togglenvg
5 Years Ago
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5 Years Ago
Elevator uses 5 power at all times instead of changing power consumption based on whether it's being used or not
5 Years Ago
Diversity pass on weather profiles. Rainbow prefab application.
5 Years Ago
Remove some extra dlls
5 Years Ago
Merge from voiceprops
5 Years Ago
Separate the engine start/run/stop code out of modular car so it can be reused for workcart
5 Years Ago
Merge Main -> Workcart
5 Years Ago
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5 Years Ago
Manifest and protocol update
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Merge from voiceprops
5 Years Ago
Some more optimization Disable updating on the player preview when it's not open
5 Years Ago
Final rainbow effect & files
5 Years Ago
Get rid of player model collisions (too slow and could barely see it working properly) Fix back side glitching out when looking up at the sky
5 Years Ago
techtree editor tool
5 Years Ago
skin approval
5 Years Ago
Drop iterations down to 1 (from 2)
5 Years Ago
Optimizations
5 Years Ago
Train tunnels / overpass update / added double track curves
5 Years Ago
Make cloth only collide with players instead of anything with a HitboxSystem (animals, NPCs)
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed not resetting LightmappedGeneric's shader const 0 (basetexturetransform) between renders, resulting in it affecting materials which do not have basetexturetransform set
5 Years Ago
Added activator & caller arguments to Entity.Fire, both default to NULL Switched base_entity:TriggerOutput to use Entity.Fire so it uses the internal engine event queue system
5 Years Ago
Added rainbow support (currently disabled on all weather presets)
5 Years Ago
Fixed low thunder probability values disabling stormy rain and snow effects (any stormy weather should use these)
5 Years Ago
Merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
cherrypick hoverball fix
5 Years Ago
Fixed Hoverball corrpupting vector_origin (Community Contrib)
5 Years Ago
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5 Years Ago
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