130,832 Commits over 4,232 Days - 1.29cph!

5 Years Ago
think/navthink convars
5 Years Ago
Rebaked LODs on rock_formation_medium_b / original mesh was too off Slightly tweaked some LOD4s
5 Years Ago
Allow post effects to be rendered into an intermediate format.
5 Years Ago
Lowering snow_ore population to 1000 Bumping arid_ore population to 1750
5 Years Ago
compound ai hdrpb setup. added hdrpb compound test scene.
5 Years Ago
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5 Years Ago
phrases
5 Years Ago
merge from main
5 Years Ago
Cherry picking 61164 & 61218
5 Years Ago
WIP support for changing colour of electrical cables
5 Years Ago
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5 Years Ago
Cards
5 Years Ago
- Added even smaller card images for the community cards on the table. - Added a static dictionary of those cards to the table itself. Fixes a bug where if the player hasn't used a poker UI yet, the community cards of an in-progress poker game near them would show as blank.
5 Years Ago
Unity was taking a dumb amount of time just to assign a sprite in world space UI. In editor it was >1ms per assignment. Made large cards be 512 at max size instead of 2048 which improves the time a lot.
5 Years Ago
Merge Main -> CardGames
5 Years Ago
Merge visible poker chips -> CardGames
5 Years Ago
Remove debug timing
5 Years Ago
Chips edit
5 Years Ago
Remove my test code
5 Years Ago
Improved the poker chip system
5 Years Ago
Even more mesas
5 Years Ago
Added more chips, and max out one stack before moving to the next. Looks more realistic
5 Years Ago
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5 Years Ago
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5 Years Ago
Added Poolable components to some UI components that were being created and retired (slot machine payouts, map markers, death screen stats, phone directory)
5 Years Ago
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5 Years Ago
'mo mesas
5 Years Ago
Minor prefab edits
5 Years Ago
Now showing real chips on the poker table, at the correct amounts
5 Years Ago
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5 Years Ago
Chips poolable
5 Years Ago
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5 Years Ago
Desert WIP
5 Years Ago
Binding fixes
5 Years Ago
Pre-terrain mould test
5 Years Ago
satellite dish scene2prefab
5 Years Ago
Updated medium rock formation prefabs
5 Years Ago
Baked LODs for medium rock formations
5 Years Ago
LensDirtiness conversion
5 Years Ago
crane magnet - tweaked ik hand offsets tweaked mount position
5 Years Ago
Added crane sitting pose to player animator Added crane sit mountpose enum set crane operator prefab to use crane pose
5 Years Ago
crane magnet - Added sitting player anim
5 Years Ago
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5 Years Ago
Mesa area
5 Years Ago
lowered 4module vehicle scrap reward to 125 (was 150)
5 Years Ago
added kill trigger to magnet fixed exhaust not toggling with engine fixed some cases where fuel was inaccessible set magnetcrane AnimatePhysics mode to true for server only
5 Years Ago
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5 Years Ago
Slightly tweaked near AO to remove black spots on grass
5 Years Ago
Converted ScreenOverlay effect
5 Years Ago
resized textures