134,337 Commits over 4,262 Days - 1.31cph!

5 Years Ago
Fixed cliff_medium_sloped_R broken mesh in cave_small_medium scene
5 Years Ago
DLC .item pass
5 Years Ago
Underwater lab conditionals prefab updates
5 Years Ago
▆▅▊▍█▌▍ █▉▉▉ ▌▆▍▍ █▌ ▆▄▍▇▄▆▇ ▊▉▌ ▅▉▇▌▅ ▆▌ ▉▄▇▊▇ ▋▌▇▉▌▄
5 Years Ago
▋▌▍▋▄▄█ ▍▇▅▋▄▉ ▇▆▌█▉▍▉▆▌▅ ▄▉ ▌▍█▆▉█▌▌▋▆ ▄▉▍▆▅ ▄▄▍ ▋▉▄▊▉ ▌█▊▍ █▄ ▆▍▋▌ ▅▅▄ ▄▋▌▊▌▆
5 Years Ago
▆▉▆▉▉▅ ▄█▆▌▄ ▇▍▌ ▉▅▄▍▍▅
5 Years Ago
▋▇▉▇▅▆▉▍ ▅█▇▉▆▇ ▌▉▊▇▍▋▍▇▋▇ (▇▉▆▆▊▍▋▇) ▄▋▉▍▌▉▌▄ ▉▉▌██▆▍▉ ▊▆ █▄▄▊▌▇▉▅▍ ▉▄▇ ▆▆▋▍██ ▌▌▋▄█▌▆█
5 Years Ago
▅▄▌▅▊ ▇▅█▄ ▄▉▋▉▌▅▍▆▋▌/▇▌▄
5 Years Ago
▊▋▅▍▆ ▉▋▍▌ ▋▌▍▌
5 Years Ago
Recover chance difference for crawling vs. incapacitated. Added convars for each.
5 Years Ago
Reset wounded timer if player goes from crawling to incapacitated. Some refactoring.
5 Years Ago
Set speed thresholds in the crawling blendtree to 0.5 instead of 1.0, since we only crawl at 0.75 (currently)
5 Years Ago
▉▉▇▄█ ▄▍▍█ ▆▌▌▄▆▊▌▅▊▋/█▅▌
5 Years Ago
▉▍▍▊ ▉▆▄ ▍▅██▆ ▋▅▆▉▆▇ ▋ ▊▍▇ █▉▊█▇ ▆█ █▋▆▌▉▋ ▉▆▅ ▉▉▇'▆
5 Years Ago
█▇▉ ▅▉▉ ▅▍▍▋ ▍▋▇ ▅▌▇█▅▊▌▊ ▌▅▌█▅▊ ▄▍ ▌ ▄▋▄█ ▄▉▉ ▋▅ ▇ ▌▋▄▇▅█▉▇ ▊▌ ▆▉▋▊▌▊▆▊, ▋█▌▄▍ ▄ ▋▆▊▌▅▇▋ ▊▍▆▄▌▋▋ ▊▍▉▆█▄▊▉▍█ ▉▇▆▌ ▍▋█ ▋▋▄▊▍▋▊▆ ▇▅▉▉█ ▊▍ ▌▉ ▄▋▌▊▊▍█ ▆▆ ▆▆▋▄ ▌▋ ▆▋▆▅▋▅▊▆ ▍▍▄▌▄▍
5 Years Ago
Animation: Give look look direction a 0 weight while crawling.
5 Years Ago
█▋▅▋ ▊▋▆▍▊▄ █▅▍▅█▄▉ ▍▉▄ ▇▇▋▅▆▌▍▌▇▆ ▇▆ ▆█▇█▍▇▌▆▇▅▍▅▅▊▌▇█▊▄▊▇▆█▄ ▄▍▉▌▌█ ▉▇▋▆▍▉ ▋▄▅▆▄▇▋▅█▊ ▄▉ ▍▉▇▋▆▊▍.▄▍▆█▍▌▍▇▍ ▊▉█▌▋▇ ▉██▌ ▉▍█▆▊▇▍ ▄▌▆▄▋▅▄▇ ▍▉ ▉▊▆▇▅▍▌▉▌▆▅▋▊▍▍▆ ▇▅▍ ▉▊▊ ▄▍▌▅▄▌ ▌█ ▇▉▌▋▄▌▆ ██▍▉▋▋▅ ▌▆▅'▇ ▅▉▋▍ ▇▇▍ ▍▉ ▇▉▍▌▄ ▋█▌▊▍▍ ▍▄ ▄▍▊ ▄▄▍▌▌▅▊▍▋▋ ▇▊█▅▉ ▋▅ ▆▍▍ █▄▉▄▇ ▆▅▆▆
5 Years Ago
Underwater lab autospawn prefabs
5 Years Ago
Unterwater lab prefab updates (socket adjustments)
5 Years Ago
Underwater lab test scene
5 Years Ago
Underwater lab generation baseline / proof of concept
5 Years Ago
merge from main
5 Years Ago
merge from save214
5 Years Ago
▊▌▇▉▇▄▍▌█ ██ ▊▉█▊▌▆▌▊ ▍▌▄▄▆▌ ▍▊▋▍ ▌▋▆▉▉█▍ ▋▆▍▍▆▋ █▆ ▆▋▇▌▅▅▄▇ ▉▆ ▊▊▋ ▅▊▇ ▇▆ ▌▉▋▅▄▄ - ▍▊▄▄ ▌▋▋▅ ▉▋▄▅▊▌▊
5 Years Ago
merge from train_tunnels_new_content
5 Years Ago
Added missing bench collision to stairwell_bottom_360
5 Years Ago
Don't show health while wounded
5 Years Ago
Fix TimeSince
5 Years Ago
More progress
5 Years Ago
Splitting up the wounded states into separate methods
5 Years Ago
Allow for forced death after wounded timeout
5 Years Ago
Continuing setup for the two levels of wounding, crawling and incapacitated
5 Years Ago
Merge Main->NewWounding
5 Years Ago
▋▋▍▊▍▆▌▆█ ▉▉▌▍▉▅▆▍▉ ▍▋▆ & ▄▄▉▉▅ ▌█ ▄▉▋▅█▍▋▅▌ ▍▌▄▇ ▊▇▍▍█▅▌ ▋▉▉▄▇▄
5 Years Ago
Fix for UIBackgroundBlur grabpass being offset.
5 Years Ago
merge from /train_tunnels_new_content
5 Years Ago
updated tunnel entrance bunkers - a, b, c, d underground volumes
5 Years Ago
Hitch & trough can now be placed down narrow triangle passages
5 Years Ago
▆▌▍▇▍ ▋▍▆▍▅▋▆▅▅▅ ▋▉▅▇▄ ▉▅▊▉▉ ▇▊▄▉█▇▌▇, █▋▆▇▆█▊▍▅ ▌▊▇ ▌▇█▌▌▆ ▄▌▍▊▅
5 Years Ago
created some demo layouts of the underwater labs
5 Years Ago
▅▅▋▄▆ ▉▆▆▅▍▇▉▄▄ ▍▍, ▄█ ▆▊▋ ▋▊█▍██▇▌/▊▅▆▍▆▊▄▇▅
5 Years Ago
▄▍▍▆█ ▄█ ▆▋███ ▆▍▅█▇▍▅▅▆ ▋▍ ▄▉▌▄▌▋ ▇▊▆▇ ▅▆▌▄ █▋▍▆▇▅▉ ▅▄ ▍▇▌▉▄ ▉▉▍▊▇▍▌ ▊▉▄▉ █▇▋▅ ▄▄▋▇█▌ ▆▅▌▌▉█▍ ▉▍▊▄▅ ▇▅ ▊█▉▍▌ ▅▌▅▍▋▌▌▋▍ ▍▌ ▊▉▅▅▆█ ▄▋▋▉▍ ▅▊▇▉▆ ▍▉▉▊▉▋█▆▄ ▄▅▅▄▋ ▊▄▉▄▄█ ▄▅▌▆▇ ▋▆▇▆▊▉ ▊▆ (▉▌▅▇ ▇▇▌▄)
5 Years Ago
Code review: Fix comment wording
5 Years Ago
merge from save214
5 Years Ago
compound s2p
5 Years Ago
save++ network++
5 Years Ago
merge from train_tunnels_new_content