139,599 Commits over 4,352 Days - 1.34cph!

9 Months Ago
String lights refactoring: they now work similar to the tin can alarm and can be deployed like normal items. The wiring is done via invokes instead of OnInput through an HeldEntity
9 Months Ago
cache the terrain map preprocessing
9 Months Ago
added sync component to crossbow viewmodel animator
9 Months Ago
M15 Pistol - Greybox model and integration
10 Months Ago
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10 Months Ago
Merge: from parallel_validatemove - Additional debugging logic to help track down mystery NRE Tests: ran around in editor in SERVER+CLIENT mode with useplayerupdatejobs 1
10 Months Ago
Merge: from main Tests: none, no conflicts
10 Months Ago
Debug: add a latch to track player disconnects & removal during ServerUpdateParallel Tests: unit tests + craggy in editor
10 Months Ago
Fix scientist not rushing to investigate noises when searching
10 Months Ago
Abyss Containers - Changed UI sounds, tried to fix adaptors unsuccessfully :(
10 Months Ago
Fix scientists getting stuck in search recursion
10 Months Ago
Debug: adding progress tracking to FinalizeTickParallel to help track down origin of NRE - also couple formatting fixes Tests: used mode on Craggy in editor
10 Months Ago
- Temp workaround to scientist not able to move on oilrig (oilrig thinks it's in water) - Fix getting stuck in search state - Fix scientist heading to a different floor when strafing
10 Months Ago
merge from hackweek_newlights
10 Months Ago
Abyss Containers - Fixed LODs and GIBs on vertical version
10 Months Ago
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10 Months Ago
- Make scientist head towards LKP instead of actual player pos - Add scientist search behavior when reaching LKP but no player is there - Simplify FindLKP - Fix FSM getting stuck in "roaming"
10 Months Ago
Fixed missing "clone" and "clone all" radial menu option icons for all berries Fixed wheat, rose, sunflower and orchid using incorrect icons
10 Months Ago
Added spherical spatial environment volume support for opaque objects
10 Months Ago
- Adapt killscientists command to kill new scientists - Fix NRE on scientist death - Fix target lost transition not working properly - Simplify FSM
10 Months Ago
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10 Months Ago
Cleaned the mess in the advanced christmas light folder
10 Months Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
10 Months Ago
Fluorescent light prefabs
10 Months Ago
Cleaned up neon light prefabs, renamed them to fluorescent lights Description and names
10 Months Ago
Removed problematic FX from the old Cave Large Sewers. Also stripped distance flares from these. No need for them indoors.
10 Months Ago
Merge: from main
10 Months Ago
spotlight description
10 Months Ago
Merge: from texttable_allocs - TextTable now pads the last column as before Tests: unit tests + editor test on 1-player team
10 Months Ago
Abyss Containers - LODs GIBs Corpse Icon and Item setup for vertical variant
10 Months Ago
Update: rewrite teaminfo to reduce allocs Tests: tested in editor
10 Months Ago
Spotlight server tick only runs when its orientation changed, like the client Reset on deploy
10 Months Ago
Spotlight: - IO handles tweaks - deployment tweaks - enabled pickup
10 Months Ago
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10 Months Ago
Update: bring back last column padding to TextTable.ToString This time, on the right branch Tests: unit tests
10 Months Ago
Merge: from main
10 Months Ago
Backout of 122696 - was meant to go into texttable_allocs branch
10 Months Ago
Update: bring back last column padding to TextTable.ToString Tests: unit tests
10 Months Ago
Updated the DLSS DLL from version 3.7.20 to 310.2.1
10 Months Ago
Merge: from main
10 Months Ago
Merge from naval update
10 Months Ago
oil rig foot checkin
10 Months Ago
Merge: from profiling_improvements - New server profiler allocation tracking mode, start with "watchallocs", stop with "stopwatchingallocs", control export via various NotifyOn... server vars - Json Snapshot compression is now streamed, saving 95% of memory in the process and reducing GC events Tests: unit tests in editor, all forms of profiling in editor on Craggy in Server+Client mode, all forms of profiling in standalone server on Linux WSL
10 Months Ago
Connect modal mockup
10 Months Ago
Merge: from main Tests: none, no conflicts
10 Months Ago
Spotlight use invokes instead of unitys Update
10 Months Ago
Missed files
10 Months Ago
Server entries have buttons Setup simple button handlers
10 Months Ago
Fix dumb MenuUI2 bug, prefab misisng script?
10 Months Ago
More folder cleanup, manifest