130,544 Commits over 4,232 Days - 1.29cph!

1 Year Ago
Fixed smg showing shell in the magazine too early in the animation
1 Year Ago
Fixed error on cable UVs
1 Year Ago
Desaturated catapult hook albedo
1 Year Ago
Polish to battering ram. Added decal components to entity.
1 Year Ago
Tweaked battering ram seat position Adjusted steering wheel min max angles, added playerModel steeringTargetDegrees
1 Year Ago
disable Halloween Dungeon spawns
1 Year Ago
sks viewmodel - reduce rotation sway to fix arms clipping camera
1 Year Ago
reduced per-cube temp allocs
1 Year Ago
lookup workarounds for unapproved salvage sword and stone pickaxe
1 Year Ago
Update: Filter instrumenting anotations based on class and namespaces - Added reporting of class and namespace into annotation log Currently only skipping ServerProfiler itself to avoid a recursion when invoking callbacks (will be tested in next submit). Tests: pressed play in editor - saw the instrumentation logs
1 Year Ago
Fixed siege tower raising
1 Year Ago
Compile errors
1 Year Ago
Tipped over siege tower wont parent players inside allowing to be used as combat cover with minimal glitching
1 Year Ago
BRZone material visibility improvements.
1 Year Ago
Fixed gap in battering ram drivers seat
1 Year Ago
manifest
1 Year Ago
Merge from parent
1 Year Ago
Updated fuel gauge position and seat position on battering ram
1 Year Ago
Merge from mixingtable_click
1 Year Ago
Correctly respect max item stack sizes
1 Year Ago
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1 Year Ago
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1 Year Ago
converted to use burst and the jobsystem - still needs thought on multithreading, but about a 10x speedup from burst usage already
1 Year Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
1 Year Ago
Phrase update
1 Year Ago
Merge from main
1 Year Ago
Add backpack to render scene and setup render script.
1 Year Ago
Fixed non-host RPS players needing to own gesture pack to join a game Setup steam item for pack, mark all new gestures as unlocked with the pack
1 Year Ago
packages burst 1.8.16->1.8.17 collections 2.5.1
1 Year Ago
Merge from main
1 Year Ago
Merge from ai_wolf_iteration
1 Year Ago
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1 Year Ago
Fix compile error on client
1 Year Ago
merge from t1smg
1 Year Ago
Remove debug ddraw text
1 Year Ago
Icons
1 Year Ago
Reduce the distance the wolf will flee each time you try to scare it again with torch swings / lighting the torch suddenly in melee range (only noticeable if you spam and chase the wolf instead of moving away)
1 Year Ago
Clamps are now defined directly instead of as modified.
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter) Set up backpack holster position
1 Year Ago
Updated store media assets + preview prefabs
1 Year Ago
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix
1 Year Ago
Fixed shield remaining in 3rd person hands while gesturing
1 Year Ago
Fixed 3rd person gestures not working due to animator updates
1 Year Ago
Enabled shield compatibility on: Bone Club Bone knife Diver hatchet P17 Butcher Knife Sickle Vampire Stake Hatchet HC Revolver Combat Knife Machete Python Revolver Semi auto pistol All spears (wood/stone/seasonal) Nailgun
1 Year Ago
Fixed footstep effects being effected by equipped shield Possible stringpool fix
1 Year Ago
Adjusted shield colliders
1 Year Ago
Merge from gesturepack
1 Year Ago
Log cleanup