130,619 Commits over 4,232 Days - 1.29cph!

1 Year Ago
Hook remaining wolf idles
1 Year Ago
Make sure state and transitions are always deep copying internal lists
1 Year Ago
Fix state cloning making a shallow copy of lists, causing clones to share the original transitions
1 Year Ago
merge from siege_weapons/horses
1 Year Ago
Fix wolves sliding when waking up
1 Year Ago
Cleanup, removed the stand when braking at full speed Compile fix
1 Year Ago
When wolf braking too abruptly
1 Year Ago
Tick steering manually from serverMgr instead of unity's update
1 Year Ago
Fix typo in time warning comment
1 Year Ago
merge from siege_weapons
1 Year Ago
merge from main
1 Year Ago
Merge from /main to continue old work
1 Year Ago
Ballista aiming clientside prediction, feels way better with high latency
1 Year Ago
Re-assigned bones in viewmodel prefab (to fix invisible man viewmodel)
1 Year Ago
merge from save_260
1 Year Ago
Cave med hard S2P
1 Year Ago
manifest
1 Year Ago
S2P Lighthouse and cave small med - resolves rock_formation_huge_c, bigger than huge
1 Year Ago
Convert mixing table UI to use pooling. Misc performance improvements.
1 Year Ago
Remove hardcoded speed values
1 Year Ago
subtracting t1smg
1 Year Ago
Fix hobo barrel and witch cauldron not scaring wolves when they are lit
1 Year Ago
Burlap gloves viewmodel uses correct material
1 Year Ago
Merge from main
1 Year Ago
Compile fix
1 Year Ago
merge from save_260 - Staging wipe
1 Year Ago
network++ save++
1 Year Ago
merge from t1smg - WIP
1 Year Ago
merge from io_research_table
1 Year Ago
merge from main, stomping radtown_1 changes from main
1 Year Ago
Stop fizzle smoke wisp from sometimes RNG clipping through walls.
1 Year Ago
Fix for FizzleEffect being hardcoded on DudExplosives
1 Year Ago
Merge from gesturepack
1 Year Ago
Added the option for gestures to not get cancelled via LMB/RMB Enabled on RPS
1 Year Ago
Animator fixes
1 Year Ago
Satchel polish/debug. LOD distances, FX orientation translation.
1 Year Ago
Fix shield viewmodel getting culled when offscreen Fixed blocking state getting reset every tick Cleanup
1 Year Ago
C4 polish: Lighting & light texture improvements. FX orientation polish.
1 Year Ago
Show damage protection % when inspecting shields in the inventory Set some starting values per shield for testing
1 Year Ago
Added indicators to the item information panel if a wepaon is compatible with shields
1 Year Ago
Added description to RPS gesture
1 Year Ago
merge from qol_bag_unclaim_convar -> main
1 Year Ago
Change hardcoded value of how long bag unclaim button has to be held to a convar - default to same 2 seconds - can use `bag_unclaim_duration` convar to decrease (or increase?) the time you need to hold it down
1 Year Ago
Merge fix
1 Year Ago
Better client prediction for the ballista controls (still wip)
1 Year Ago
merge from fix_npc_death_icon -> main
1 Year Ago
Merge from main
1 Year Ago
Merge from gesturepack
1 Year Ago
Merge from main
1 Year Ago
Disable the builtin viewmodel skin when any equipped clothing item has DisableHandsEntirely enabled, should solve item ordering issues