240,533 Commits over 3,867 Days - 2.59cph!

10 Months Ago
Updated Legacy Furnace Icon To Correct One Updated Legacy Furnace FBX To Have Correct Scale - More In Line With Normal Furnace Updated Legacy Furnace Prefab To Have Correct Collider SIze
10 Months Ago
Better ambiguous method binding handling
10 Months Ago
10 Months Ago
Refresh the lobby list We don't need this scene now
10 Months Ago
Update default send rates Don't try to delete panels more than once More useful warning if SendMessageToUser is false
10 Months Ago
Merged main
10 Months Ago
NRE diagnostics in OnIntersection Add Widget.SetContentHash
10 Months Ago
Redraw network status on change
10 Months Ago
WIP refactor of method binding to better support overloads
10 Months Ago
Disconnect from server when leaving scene
10 Months Ago
Don't delete all network objects on disconnect if Id is empty
10 Months Ago
Don't send empty chat
10 Months Ago
More materials
10 Months Ago
ui: flex gap scales
10 Months Ago
Give scenes title and description Scene ignore Lerp SceneNetworkSystem keep map name up to date Send a final update before dropping ownership List lobbies on menu, show scene descriptions
10 Months Ago
Lobby data is case insensitive
10 Months Ago
Add GameObject.GetOrAddComponent<T> (#78) * Add GetOrAddComponent<T> * Behave more like EntityComponentSystem.GetOrCreate
10 Months Ago
Fix console exception on close Lobbies have names
10 Months Ago
Detection position tweaks. Adjust offset. Adjust sweetspot range.
10 Months Ago
Scan movement calc tweak
10 Months Ago
armor armor ui lerp shield hit sfx cam shake armor pickup onhit vs onhurt callbacks upgrade displaycooldown
10 Months Ago
Barren map removed
10 Months Ago
Save++
10 Months Ago
Fixed fishing villages spawning inside harbors
10 Months Ago
Move ObjectMessages to here
10 Months Ago
Can move these object messages of the main network system now More BytePack tests
10 Months Ago
Merge from metal_detector
10 Months Ago
Merge from mfm4
10 Months Ago
mfm
10 Months Ago
10 Months Ago
merge from qol_drone_id_inventory
10 Months Ago
merge from qol_f8_server_version
10 Months Ago
merge from fix_team_leader_marker_toggle
10 Months Ago
merge from more_pickaxes
10 Months Ago
merge from Twitch_Rivals_IV
10 Months Ago
Applied A, B and C variants to frontier wall
10 Months Ago
Added ModelConditionTest_Variant to add multiple variants of the same conditional model
10 Months Ago
Merge from main
10 Months Ago
Handle new packed rpc arguments Carrying tweaks
10 Months Ago
Simplify message handling Fix tcp sending out of order
10 Months Ago
Leaderboard backup, run #7636
10 Months Ago
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10 Months Ago
Quixel importer + directories
10 Months Ago
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10 Months Ago
Add a timestamp suffix to the filename of images exported from the paint UI
10 Months Ago
Parent merge
10 Months Ago
Made new hazmat suit a skin of the regular suit
10 Months Ago
NonSerialize BaseCombatEntity.lastDealtDamageTo
10 Months Ago
Default brush color white for pumpkin painting
10 Months Ago
Refactor / ensure it ignores types that aren't marked as serializable