241,098 Commits over 3,867 Days - 2.60cph!

1 Year Ago
merge from main
1 Year Ago
updated mesh
1 Year Ago
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1 Year Ago
frontier wall and floor frames models and prefabs
1 Year Ago
and again
1 Year Ago
Change origin
1 Year Ago
Revert "Fix analytics maybe?" This reverts commit e9ae135b5e5adcaeb1ea24efaaf3d3c7761104a5. Analytics again
1 Year Ago
Procsurf: Multiple stage support, respawn on hit water
1 Year Ago
Set stage index for spawns / checkpoints
1 Year Ago
Fix analytics maybe?
1 Year Ago
Added LODs, colliders, and prefabs setup to suitcase models
1 Year Ago
Merge from airpatch_media
1 Year Ago
Merge from main/Attack Helicopter
1 Year Ago
Merge from main
1 Year Ago
fix modal
1 Year Ago
acid heal upgrade next shot damage mult upgrade evil chest upgrade evil chest despawn more upgrades shielder miniboss
1 Year Ago
Modal fixes and improvements
1 Year Ago
Remove game package
1 Year Ago
Core building prefabs for frontier skin
1 Year Ago
some pivot offsets fixes
1 Year Ago
fix styling on the team member widget
1 Year Ago
Fixed wheel loading in invalid rotation if saved before 85774 Wheel will now always be reset to default position on server boot (although we could revert this behaviour after the wipe if needed)
1 Year Ago
Merge from main
Leaderboard backup, run #5117
1 Year Ago
Add a healing and eating tab
1 Year Ago
Increase deployable counts Can now change team member names
1 Year Ago
Merge Attack Helicopter -> Main
1 Year Ago
Increased the Cathode effect general sharpness as far as possible
1 Year Ago
Merge Attack Helicopter -> Main
1 Year Ago
Tweaks, show header date
1 Year Ago
Better turret interaction
1 Year Ago
New fixcars loadout modes (Paddy request)
1 Year Ago
Don't allow driver inputs while in auto-hover move
1 Year Ago
Upgrade styling fixes Fixed tooltips appearing in two places when mousing over stats on the activity screen Show on the assign page if a player has a recommended stat Increase the possible starting stat amount for team members Metal tier, fixes
1 Year Ago
Post-process volume off by default
1 Year Ago
Gunner view is now higher resolution and less blurry/dusty
1 Year Ago
Don't network contents of backpacks, only network the backpack (so it can be shown on other players) Cycle the inventory when a backpack is added & removed (so backpacks update like clothing when added to sleepers)
1 Year Ago
Attempt number 2 Add PersistentModel base model class Deployable importer Activities Deployable slot Fully remove circular references
1 Year Ago
No Collide Tool https://files.facepunch.com/louie/1b1111b1/sbox-dev_Gz7LCkZGHU.jpg
1 Year Ago
ShaderGraph: Set vVertexColor in generated code
1 Year Ago
Merge from airpatch_media
1 Year Ago
MonumentIsland scene
1 Year Ago
Updated color tool; Right click removes color tint
1 Year Ago
Merge from main/Attack Helicopter
1 Year Ago
Model Skin Changer https://files.facepunch.com/louie/1b1111b1/sbox-dev_DhhBf2XNh4.jpg
1 Year Ago
Search in Cloud Models https://files.facepunch.com/louie/1b1111b1/sbox-dev_BsnJkjiIE1.png
1 Year Ago
Optimized F15 texture sizes. Cheap F15 afterburner FX.
1 Year Ago
Prevent items being added to backpacks when in normal inventory
1 Year Ago
Show a different icon when the backpack is empty vs has items in it
1 Year Ago
wip new pillars and vertex colour shader