130,443 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Persist number of alive scientists between deployments.
Initial logic for recalling scientists and starting to move again.
                
                
                
                
             
         
        
        
        
            
            
            
                
                player update. baseball bat and salvaged cleaver entity updates for correct holster and held positions
                
                
                
                
             
         
        
            
            
            
                
                Replaced brutalist church model with the prefab on the scene
                
                
                
                
             
         
        
            
            
            
                
                Brutalist church progress
                
                
                
                
             
         
        
            
            
            
                
                Better deploy logic, check for valid positions, don't stop and deploy if there's no valid positions.
                
                
                
                
             
         
        
        
            
            
            
                
                player update. stone pickaxe entity edited so weapon holster and held postion is correct
                
                
                
                
             
         
        
            
            
            
                
                fix material on the bathtubplanter
                
                
                
                
             
         
        
            
            
            
                
                Fix text on a few views, punctuation and wrong descriptions
                
                
                
                
             
         
        
        
            
            
            
                
                player update. edited pitchfork and wooden spear entities so holster position and weapons are held correctly.
                
                
                
                
             
         
        
            
            
            
                
                Scientist count bump.
Additional AI data.
                
                
                
                
             
         
        
            
            
            
                
                Add 3rd variant to Frontier Planter prefab
                
                
                
                
             
         
        
            
            
            
                
                Fix Abyss text sizing bug
                
                
                
                
             
         
        
            
            
            
                
                Small adjustment to axe and pick visual positioning on the item store abyss page. I didn't have time to position these perfectly the other day.
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Override brain and npc movement tick delays for Bradley spawned scientists.
                
                
                
                
             
         
        
            
            
            
                
                AIBrain movement tick start delay, defaults to previously used hardcoded value.
                
                
                
                
             
         
        
            
            
            
                
                Remove some debug.
Movement delay fix.
                
                
                
                
             
         
        
            
            
            
                
                 fixed ChickenCostume related errors on CraggyIsland
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                 merge from tutorial_island/server_opt_in_support
                
                
                
                
             
         
        
            
            
            
                
                 merge from tutorial_island/auto_opt_out
                
                
                
                
             
         
        
            
            
            
                
                 merge from vendor_ui_fixes_4
                
                
                
                
             
         
        
            
            
            
                
                 merge from tutorial_island
                
                
                
                
             
         
        
            
            
            
                
                 merge from fadeoutnre_fix
                
                
                
                
             
         
        
            
            
            
                
                 merge from store-ui branch
                
                
                
                
             
         
        
            
            
            
                
                 merge from RidingChickenCostume
                
                
                
                
             
         
        
            
            
            
                
                MaterialSetup includes inactive children when IncludeChildren is enabled
                
                
                
                
             
         
        
            
            
            
                
                EnvironmentVolume overrides for BiomeBisuals and MaterialConfig
MaterialConfig can now specify shader toggles (only supported for some)
MaterialSetup has includeChildren flag to apply to all child renderer components instead of just the renderer on the same game object
                
                
                
                
             
         
        
            
            
            
                
                First pass on a harbor container manager entity, spawns containers and stacks them appropriately semi randomly (crane functionality is broken for now)
                
                
                
                
             
         
        
            
            
            
                
                Bike is now mountable, some basic functions working
                
                
                
                
             
         
        
            
            
            
                
                Update containers with a static version of the double door prefab
                
                
                
                
             
         
        
        
        
            
            
            
                
                Switch to net framework 4.5.2 version of harmony dll
                
                
                
                
             
         
        
            
            
            
                
                Scrollbar just hides rather than disables
                
                
                
                
             
         
        
        
            
            
            
                
                Ensured accordions are closed by default
                
                
                
                
             
         
        
            
            
            
                
                Fixes for some bugs in the "flat water" boat system, to allow kayaks to sit nice and flat on tutorial island even when a storm is raging on the server. Will improve Tugboat behaviour too.
                
                
                
                
             
         
        
            
            
            
                
                Make tutorial support disabled by default in server config
                
                
                
                
             
         
        
            
            
            
                
                Automatically mark players as having declined the tutorial if they have over 50 recorded deaths
                
                
                
                
             
         
        
            
            
            
                
                Increase size of vendor name box