241,434 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Renamed InstancedRenderComponent to InstancedMeshFilter Material & prefab changes after enabling GPU instancing / using InstancedMeshFilter
1 Year Ago
v_ & w_ diver assault rifle fbx file updates world model now has reduced lod chain, starting from the original LOD2 which is now acting as LOD0
1 Year Ago
Tweaks to make the chain look less floaty Add support for rotation constraints to FP.BurstCloth
1 Year Ago
Update dotnet runtime redistributable to 7.0.7
1 Year Ago
merge from shader-improvements/merge/aux2merge/ merge hell
1 Year Ago
merge from aux2
1 Year Ago
Don't so lobby member counts on invalid lobby
1 Year Ago
▌▅▅▅ ▆▌▆▌▋ ▉-▋▊▌ ▄▇█▌. ▄██▌▉▌▍+▋▍▄▋▇▆▇█▆▇=▋▉▌▇ ! ▅▆▌▍ ▅▅▋▊▅▇ ▊▊▍▉██▍▇▆ ▅█▆▌███ ▆▇▇▉▆▌▊▉▍ ▆▉▌ █▋▆ ▄-▌▊▅ ▋▇▌▍. ▌-██▆▊ ▌▍█ ▇█▊▌█ ▆▉ ▄▋▍█ ▊▆ ▌▄▌▉▍▇ ▇▅ ▇▋▅█ ▇█ ▅▌▉▄▊▍▋▅▇▋▌▌▌▆▊ ▇▋ ▌▆▋▄▇. ▉▊▋▉ ▉▆▄▋▉█ ▄▌█ ▆▅▍▌▊█▊▋▅ ▋▅ ▉▅▉▄▄▇▆▊█▋▆▌▆▄█▉▅▊▆█▋▍▌ ▇▅ ▌▄▉ ▆▇▊█▍▉ ▍█▋ ▄▋ ▆▅▇▇▊ ▄ ▆▊▋▆▍▉▅▍▆▇▉▇▅▌▅▆ ▊█▅▅▌▍▊ ▅▍▌▅▍▍▆▇ ▊▅▇ ▌▅ ▆▇▇▌█ █ ▊▆█▅▉▅▉▍█▍▆█▅▇▍▊ (▆▅ ▇▅▍▄▍▍) ▅▌▍▄▄▇▄▆▊▇.▆█▊▌▆ ▍▇▄▋██▊▅▉. ▅▊▄▅ █▇▉▊▆▉▍▊▆▉▍ ▅▌▍▋▌▅▉▍█▌ '█▌▌▆▉██▊█', ▌▇▆▍▌▇▌▉▆ ▅▌▊▋▌ ▅ ▊▉▉'▍ ▇█▊ ▊▊▇▄▉▊█▊ ▄█ ▍▋▋▉ ▌▍▄▇▄▉▆▋▉▆ ▋▍▋▉▄ ▍▉▇▄ ▅▋▊ ▉▌▌ ▅▅ ▉▅█▊▍ ▅▊▋▉█▉▆▌▇▌▅.
1 Year Ago
Can join other lobbies from GameMenu Ignore more files when publishing
1 Year Ago
Throw error instead of auto enabling GPU instancing (incase they don't spawn prefab while in editor and miss it)
1 Year Ago
Multiple materials will work with indirect rendering too Don't global network doors by default Send global network when entity is first spawned Automatically enable GPU instancing on materials when used with instanced rendering
Leaderboard backup, run #3709
1 Year Ago
New rendersystemvulkan & vfx_vulkan [hack] don't deal with instancing on SboxVertex for now, need some additional code around input layouts Tag rendersystem for Sentry Use compute shader for bloom on Vulkan & fix uav barriers [?] My last few questionable shader fixes I need to go over Recompile all core shaders (spv only) Compiled base shaders (spirv only) [breaking change?] Pack light type in extra light data and make it all align in 128 bits for dxc [?] Fix water on vulkan
1 Year Ago
Revert "Fix a small visual glitch with DListView column layout"
1 Year Ago
merge shader changes Fix shader compile related script Update .gitignore
1 Year Ago
diver ak setup
1 Year Ago
Can get a list of lobbies
1 Year Ago
v_usp: added camera animation to deploy & improved the animation
1 Year Ago
Delete unused generate_decal_normals Shader warning/error fixes Strictness shader fixes Shader Resource V2 - Has a DXBC & a SPIRV block, V1 resources still work as DXBC Don't update special dependency version number for shaders, otherwise we'll fuck all v1 resources 😵
Leaderboard backup, run #3707
1 Year Ago
Volumes & lighting WIP
1 Year Ago
UI: Fix division by zero inside KeyFrames when startBlock and endBlock intervals match UI: Implement animation-fill-mode
1 Year Ago
Tug water interactions
1 Year Ago
merge from main
1 Year Ago
Remove all hacks we had for a second shadow atlas for viewmodel shadows
1 Year Ago
Use @ChildContent because it should be
1 Year Ago
Merge from water5_final
1 Year Ago
merge from weapon_switching
1 Year Ago
Fixed resource lists. Updated to use IInventorySystem from Remscars PR
1 Year Ago
Add Name and Desc to IInventoryItem
1 Year Ago
UI: Implement background-blend-mode
1 Year Ago
Fixed resource list, use ChildContent, refs broken atm
1 Year Ago
Fix instanced rendering to work with multiple materials
1 Year Ago
In Resource Files, hide a bunch of stuff that is going to be shipped anyway Replace SharedBag Don't upload .vs or files containing _bakeresourcecache Compiler warning
1 Year Ago
merge from main -> global_networked_bases
Leaderboard backup, run #3704
1 Year Ago
Tweaks to weapon switching. Can now be enabled/disabled and also have a chance to be enabled. Updated prefabs to enable it with a 40% chance for now.
1 Year Ago
Added and Setup Vintage Alarm Clock Prefab
1 Year Ago
Fix water on vulkan
1 Year Ago
Steam upload files
1 Year Ago
Fix compile error by changing #IF UNITY_EDITOR to a convar `UploadAnalytics`
1 Year Ago
Fixed included resources
1 Year Ago
SliderEntry -> SliderControl and fixed view models that randomly got scuffed
1 Year Ago
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1 Year Ago
cherrypicking water5_final merge from Aux2-old
1 Year Ago
merge from save239
1 Year Ago
Implemented IInventoryItem interface used in place of the raw InventoryItem Merge pull request #1 from tech-nawar/remscar/item-interface Implemented IInventoryItem interface
1 Year Ago
Use method for getting inherited surface values if necessary to avoid repeating same code
1 Year Ago
Fix infinite loop when loading image (!) Package update
1 Year Ago
merge from ferry_terminal