199,487 Commits over 4,140 Days - 2.01cph!

2 Years Ago
Restrict building skins without assets from being selectable in standalone builds
2 Years Ago
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2 Years Ago
Fix sleeping bag markers reseting cooldown every time the map is opened
2 Years Ago
Default to max 10 beds + bags Configure limit via `max_sleeping_bags` convar Change hardcore gamemode to use convar instead of gamemode code
2 Years Ago
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2 Years Ago
Unclaim bags instead of deleting them when unclaiming on map
2 Years Ago
Remove "send list of bags every 60s"
2 Years Ago
Ensure that list of sleeping bags are sent out to old & new owner every time a sleeping bag is assigned
2 Years Ago
Only make bed public when unclaimed on map if the bed was set to public mode Destroy bed with gibs enabled when unclaimed
2 Years Ago
Allow deleting bags that are still on cooldown Use existing FindForPlayer method incase one gets changed in the future
2 Years Ago
2 Years Ago
Merge from main
2 Years Ago
Make entity properties more resilient against EyePos issues garrysmod-issues/issues/5462
2 Years Ago
Fix keycards losing durability when swiping on a reader twice
2 Years Ago
Doubled resolution of the other hanging & terrain signs (512x256) Quadrupled the resolution of the standing & hanging banner (1024x256)
2 Years Ago
▉▉▅▊▋▊ .▋▇▊▍▄▄▅▋▆▋▋▍▅ ▇▅▅▊▍ ▉ ▄█▌▆▅▇▊▄█ ▇▋▉▌▋ ▉▆ ▋█▄▌▊▉ ▌█▆▅▉▍:▆▍█▍▆▄▊▆▍▅█▊▇▄▋▇▉▆ ▍▆▊▄█ ▋▉ ▄▌▉ ▊█▄▄▋▋▌█ ▌▌▇▋ ▄▆ ▇▊ ▍██▊▌█ ▍▄ ▆▇▇▅▉▋▇▅, ▅▅▊█▄█▌▊ ▅▆█▋▌▅▅▇ ▊▌▋▅ ▊▆▊▅▉▄▋██▊ ▍▅█▆▉▍▊▌▉ ▉▉▌▉_▊▍▅▅▄▅▍, ▉▊▍▆▉▍▉█, ▍▄▊▇▆ ▉▆▆▆▊▉▆, ▊▋▇ ▆▉▋▊▍▆▇▌, ▋▇█▅▆▆▆ ▋▊▇▆▍
2 Years Ago
Updated index buffer creation
2 Years Ago
tweaked tintset value to fluctuate more fixed vertex alpha being wrong on wall_low LOD0
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from shoot_outside_safezone_fix
2 Years Ago
model update
2 Years Ago
NRE fix
2 Years Ago
merge from mfm_test
2 Years Ago
Fixed placement issue. Recreated test save to be compatible with latest proto.
2 Years Ago
merge from lod_level_display
2 Years Ago
merge from main
2 Years Ago
merge from recycler_animated_v2
2 Years Ago
merge from query_port_connect
2 Years Ago
Updated item ID handling to work with new main chainges. Codegen.
2 Years Ago
merge from modding_prefabs
2 Years Ago
combing shipping container skin prefabs for left over fixes fixed gibs bounds and overrides, incorrect surface types, checked layers
2 Years Ago
merge from main (test, had to resolve a bunch)
2 Years Ago
merge from main
2 Years Ago
fixing some roof top line prefab issues with shipping container skin
2 Years Ago
Cluster delete support
2 Years Ago
Sleeping bag now notifies players involved when ownership changes (so client side bag info is up to date)
2 Years Ago
Allow deleting bags
2 Years Ago
Initial implementation of showing respawn options on map screen
2 Years Ago
Double resolution of wooden signs to match painting signs
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Add some padding to the bottom of the emoji picker
2 Years Ago
Fix scale of chat widget
2 Years Ago
Final tweaks now that the screenspace camera code feature is in.
2 Years Ago
Scientists now sometimes turn and run to cover instead of retreating slowly backwards. More likely if low on health or ammo. Fixed bug with scientists shooting when not facing towards their target. Scientists will now sometimes charge players if they have enough ammo and health. Fixed action timer not resetting and slightly reduce the time.
2 Years Ago
▇▆▆▆▉▆▍▆▆▅ ▇▍█ ▊▆▇▋▍ █▉▌▊▋ ▄▋ ▋█▍▊ ▊█ ▇▌▍'▇ █▋▊▊ ▋▉▍▆▋▅▊▉ ▆▊ ▄▉█▆ ▌▍▋█▆▉ ▌▌▄ ▉▊▊▄▅ █▆▌▊▄▇▊ ▄▍▇▍▌▅. ▆▅▆▊▄ ▍▄▍▍▊▍.