reporust_rebootcancel

138,687 Commits over 4,352 Days - 1.33cph!

2 Months Ago
merge from artist_pack_dlc
2 Months Ago
BakeBallPositionsToVertexColor compile fix
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
random meta keep deleting itself
2 Months Ago
Fixed reactive target not paintable
2 Months Ago
Merge from parent
2 Months Ago
Merge from small_engine_col_simpler
2 Months Ago
Fixed paintable window ground watch
2 Months Ago
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2 Months Ago
Holosight refresh update
2 Months Ago
More rotation fixes on all frames Fixed large light up frame sticking into walls
2 Months Ago
cannnon ball world model
2 Months Ago
Handmade Sight LOD fixes
2 Months Ago
Standing frames rotation fix
2 Months Ago
merge from hopper_shader_test
2 Months Ago
cherrypick from 141464
2 Months Ago
set deploy rotation on frames to 90
2 Months Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
2 Months Ago
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2 Months Ago
Impact splat colours vertex driven, so that we don't need a ton of mats.
2 Months Ago
toggled rotate on deploy and after deploy on frames
2 Months Ago
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2 Months Ago
Merge from naval_update
2 Months Ago
Removed more colliders from shadow proxies on leg_shared_geo S2P all floating cities
2 Months Ago
Merge from floating_cities
2 Months Ago
Remove overlapping couch on Ghost ship 1 (not using remove_static_couch branch due to conflict)
2 Months Ago
Merge from boatplanner_worldmodel
2 Months Ago
Merge from artist_pack_dlc
2 Months Ago
Merge from naval_update
2 Months Ago
Ensure InitLOD is called before GetBounds, prevents unit cube bounds
2 Months Ago
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2 Months Ago
Fixed UpdateBuoys NRE in demos NRE's caused by setting the demo time will no longer stop shots from working
2 Months Ago
Merge from main
2 Months Ago
Merge from Reserialize_Prefabs_2
2 Months Ago
Restore module_1200x1800_2way
2 Months Ago
removed large and huge signs from easel capability
2 Months Ago
Fix window not keeping damage when picked up
2 Months Ago
set small frames and paintable window to resolutions that set their dimensions so paint marks aren't stretched
2 Months Ago
Movable colliders on reactive target are now parented to regular colliders
2 Months Ago
Fix error from pasting dead boats, only update submerged states of filtered buoyancies.
2 Months Ago
Add cannon reload animations to the shared content bundle.
2 Months Ago
Fix easel deployOBB, move back camera position, cant place so close to walls
2 Months Ago
artist canvas names to put size at the end
2 Months Ago
scrapframes nowdeploy with lowered shutters that raises up after deploy
2 Months Ago
Fix all frame items missing ItemModSign and Panel set to SignPanel
2 Months Ago
Bump up cannon health by 3x to 1000. Fix camera clipping while aiming the cannon on a boat.
2 Months Ago
merge from manifestwarnings_fixes
2 Months Ago
Gated the null or empty skinnable groups error to workshop skinnables only
2 Months Ago
fix paintable reactive target collider issue
2 Months Ago
Removed No ingredients assert on ItemBlueprint if the item is non craftable