userDiogo Teixeiracancel

4,161 Commits over 2,161 Days - 0.08cph!

4 Years Ago
Fixed a few shader warnings
4 Years Ago
Subtracted 49306
4 Years Ago
Water replacement (wip)
4 Years Ago
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Added texture streaming controllers
4 Years Ago
Bench depth-only test
4 Years Ago
Subtracted 49258
4 Years Ago
Cherry picked 46661 from main: fixed missing references for skin
4 Years Ago
Bench 32bpc backbuffer (breaks playerpreview alpha; just testing)
4 Years Ago
Bench Forward-only mode
4 Years Ago
Tidy up supported passes on terrain shader a bit more
4 Years Ago
Enabled forward pass on Terrain, Foliage and FoliageBillboard shaders
4 Years Ago
Replaced LightLOD on fireflies
4 Years Ago
Untoggled shadows in firefly prefab
4 Years Ago
Changed shadow cascade settings to default main
4 Years Ago
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Fixed Rust/Standard-Blend4Way shader set running out of samplers
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More shadow tweaks
4 Years Ago
Tweaked shadow cascades to improve shadow quality
4 Years Ago
Increased max shadow requests Fixed LightLOD not disabling hd shadows
4 Years Ago
Fixed deferred mesh decals premultiply mode
4 Years Ago
Fixed rendering artifacts in deferred mesh decals
4 Years Ago
Fixed object motion vector handling causing issues with horse hair
4 Years Ago
Testing physical based sky optimization (smaller lookup tables)
4 Years Ago
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More template management Ocean shader and material updates
4 Years Ago
Increased max fog distance to prevent horizon seam at high altitude
4 Years Ago
ASE template cleanup + added water template
4 Years Ago
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Revert back to sun+flares in sky refl bake (but keep spec)
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Enabled read-write on ground plant models
4 Years Ago
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Fixed server compile
4 Years Ago
Added fog control over time of day
4 Years Ago
Fixed foliage motion vectors
4 Years Ago
Added sky exposure control
4 Years Ago
Fixed indirect transmittance scale
4 Years Ago
Restored sun spec; impact on other surfs too high
4 Years Ago
Decreased max planar reflection size to 1024 (saved some memory) Increased sky reflection size to 512 (for celestial body baking) Moved sun light specular highlight to sky reflection (same as main) Increased ocean material smoothness
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Fixed sun intensity over time default values Added space rotation
4 Years Ago
Renamed sun color to sun color temperature (kelvin) over time Added sun intensity (lux) over time control