199,504 Commits over 4,140 Days - 2.01cph!
Supermarket junk colliders
Updated supermarket prefab
more session cleanup
delay entity bounds check until after OnGameReady
TerritoryLocationSelectorSettings cache init fix
Campfire interactions data fix
hide first save hitch during game state transition coroutine at end of Session.StartNew
fixed starting game from zone scene in editor
merge from session refactor
Updated car physics
Added righting flip
Fixed mouse controls
fixed starting from editor scene
geiger counter entity / animations
Updated cliff splatting and topology analysis to better preserve existing values (primarily around mountains and cliffs)
Updated microcliff splat and topology modifiers to make their transition look less horrendous
added 3rd person animations for holding the camera properly.
fixed the camera materials
tweaked the 3rd person walking animations
Fixed some monument prefabs being saved active instead of inactive
Updated supermarket and gas station terrain anchors and terrain adjustment radius / fade for smoother transition
adding missile FX/texture/mat etc
update BaseAttackViewAnimEvents so that the particle is instanced as child of the root of the unit for the FX orientation
update FX offset in unit
adding WIP fx event to launcher
update FX with destroy script
Refactored the item categories from Rust, even though "Item" is clearly the best item category ever made.
Fix for ServerImage displaying incorrect since Unity update
Fixes for estranged groups.
Fixed TribeSpawner OnValidate.
entity destruction cleanup
fixes GridManager.IsReady not being reset
Cleaning up various event listeners
Tribe create cancellation breaks session.StartNew
fixed a bunch of shit i broke earlier
nixed race driven tribe create atmospherics, moved to global config
more menu scene TOD management, TimeManager state cleanup
Moved tonemapping+grading effect back to main camera
Fixed screen space shadows
Clothing edits to match new geometry
Revamping drug sell zones
session kill cleanup, unload zones after entity destruction
overlays no longer visible in third person (scope/helmet)
fixed missing ref on planters
manifest/prefab spam